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adding surface name when indexing on map prep
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@ -449,7 +449,7 @@ function upgrade.prepMap(universe, surface)
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return
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end
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game.print("Rampant - Indexing surface:" .. tostring(surface.index) .. ", please wait.")
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game.print("Rampant - Indexing surface:" .. surface.name .. ", index:" .. tostring(surface.index) .. ", please wait.")
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local surfaceIndex = surface.index
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