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increased base point accumulation by 30x
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@ -16,7 +16,7 @@ Date: 23. 11. 2021
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- Doubled the processing rate of regional faction bases with new enemies
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- Added a small chance (0.5%) that Hives can spawn outside resource patches (Thank you Dimm2101)
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- Increased suicide and nuclear biters attack range from 0.5 to 1
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- Increased base point accumulation by 1000%, used for enemy building upgrades
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- Increased base point accumulation by 3000%, used for enemy building upgrades
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Bugfixes:
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- Greatly reduced chance a chunk is not processed due to chunk not being actually generated by game engine. You may notice a small delay before the spawners and worms convert to Rampant new enemy versions.
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- Fixed vengence squads only processing half the expected chunks
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@ -137,7 +137,7 @@ function aiPlanning.planning(map, evolution_factor, tick)
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points = points * universe.aiPointsScaler
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map.baseIncrement = points * 10
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map.baseIncrement = points * 30
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local currentPoints = map.points
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