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FACTO-101: Added mod description locale
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@ -23,6 +23,7 @@ Version: 3.0.0
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- Reduced inferno fire damage by roughly ~75% and reduced inferno sticker damage by ~60%
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- Siege groups should try to settle slightly further from player structures
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- AI Debugging states are now printed to console and in-game
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- Added mod description into locale for translation
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Bugfixes:
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- Fixed Krastorio2 on_force_created playerforces being nil
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- Fixed enemy map scan creating bases unnecessarily
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@ -5,6 +5,5 @@
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"title" : "Rampant",
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"author" : "Veden",
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"homepage" : "https://forums.factorio.com/viewtopic.php?f=94&t=31445",
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"description" : "Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.",
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"dependencies" : ["base >= 1.1.36", "? bobenemies", "? Natural_Evolution_Enemies >= 0.17.0", "? Clockwork", "? Kux-OrbitalIonCannon", "? Orbital Ion Cannon", "? ArmouredBiters", "? Krastorio2", "? SchallAlienLoot >= 0.17.6"]
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}
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@ -1,3 +1,6 @@
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[mod-description]
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Rampant=Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
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[rampant]
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neutral=Common
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