Aaron Veden
|
63eed3e08b
|
FACTO-287: Re-added kamikaze state and pheromone
|
2023-04-04 22:50:59 -07:00 |
|
Aaron Veden
|
d29e558d97
|
FACTO-281: Fixed invalid reference to chunkToTurrets
|
2023-04-01 18:33:19 -07:00 |
|
Aaron Veden
|
d6256337b9
|
FACTO-274: Fix library initialization
|
2023-03-26 14:05:49 -07:00 |
|
Aaron Veden
|
a220f38f99
|
FACTO-273: Pathing now works upto 4 chunks away from squad position
|
2023-03-26 14:04:24 -07:00 |
|
Aaron Veden
|
32672f6b83
|
FACTO-256: missed unit death pheromone
|
2023-03-12 20:42:27 -07:00 |
|
Aaron Veden
|
449b12446f
|
FACTO-256: Squad movement cleanup
|
2023-03-12 18:31:46 -07:00 |
|
Aaron Veden
|
3a9f5b05cd
|
FACTO-256: Additional code consolidation, vengence settlers now have a
separate cost
|
2023-03-12 16:13:32 -07:00 |
|
Aaron Veden
|
77d5fb48b6
|
FACTO-255: separated activeMaps from inactive maps
|
2023-03-12 14:21:04 -07:00 |
|
Aaron Veden
|
fd383b9dc7
|
FACTO-256: Code cleanup and minor optimizations
|
2023-03-12 13:02:31 -07:00 |
|
Aaron Veden
|
e143f4bbbe
|
FACTO-258: Consolidated most libraries
|
2023-03-11 20:51:13 -08:00 |
|
Aaron Veden
|
a7cdf98ce2
|
FACTO-257: Removed unneeded iterators
|
2023-03-11 18:51:23 -08:00 |
|
Aaron Veden
|
1b2d7da3ea
|
FACTO-253: Moved chunkTo* properties onto chunk themselves
|
2023-03-11 18:13:36 -08:00 |
|
Aaron Veden
|
e189001880
|
FACTO-249: Moved universe global into all library files
|
2023-03-11 12:53:06 -08:00 |
|
Aaron Veden
|
a2526d9ec9
|
FACTO-4: Added on_chunk_deleted event
|
2022-04-09 20:15:14 -07:00 |
|
Aaron Veden
|
9f28b1c3c1
|
FACTO-13: corrected removeChunkToNest iterator clearing
|
2022-01-17 09:43:55 -08:00 |
|
Aaron Veden
|
909104a3e4
|
FACTO-19: Switching license to GPLv3
|
2022-01-14 14:14:15 -08:00 |
|
Aaron Veden
|
28b40203e6
|
FACTO-13: Fixed chunkPack nil on processNest
|
2022-01-14 11:17:33 -08:00 |
|
Aaron Veden
|
db337c4a92
|
perform a cleanup of tables and iterators when chunk becomes impassable
|
2021-12-14 22:03:29 -08:00 |
|
Aaron Veden
|
1561456ba9
|
pre-allocated structures don't cross function boundaries
|
2021-12-11 10:42:49 -08:00 |
|
Aaron Veden
|
2379298259
|
siege groups now detect player structures on nextAttackChunk
|
2021-12-10 13:23:52 -08:00 |
|
Aaron Veden
|
3013d428d2
|
removing debug statement on mapFetch
|
2021-12-09 22:39:42 -08:00 |
|
Aaron Veden
|
0207aa0fe4
|
surfaces are begin processing lazily
|
2021-12-07 22:44:22 -08:00 |
|
Aaron Veden
|
beaeaa6c2e
|
pending chunks are processed across all chunks
|
2021-12-05 22:04:07 -08:00 |
|
Aaron Veden
|
82058d16d4
|
ignore surfaces that will never have enemies
|
2021-12-05 11:39:39 -08:00 |
|
Aaron Veden
|
e814a9c648
|
potential desync fix and warding pheromone on attack path
|
2021-12-05 10:19:04 -08:00 |
|
Aaron Veden
|
584a5bca7a
|
reduced chunk processing delay to 20 ticks
|
2021-12-04 14:57:49 -08:00 |
|
Aaron Veden
|
77f5fd641b
|
removed dead or commented code
|
2021-11-26 12:55:50 -08:00 |
|
Aaron Veden
|
320615c3a4
|
spread base upgrades over many ticks
|
2021-11-25 22:49:28 -08:00 |
|
Aaron Veden
|
59d990be0c
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
|
Aaron Veden
|
f7c99d03ab
|
see changelog
|
2021-04-29 22:24:14 -07:00 |
|
Aaron Veden
|
df52efb19b
|
consolidate map and native
|
2021-02-19 23:31:36 -08:00 |
|
Aaron Veden
|
5f3364da06
|
linted
|
2021-02-13 20:49:54 -08:00 |
|
Aaron Veden
|
14e82d074e
|
see changelog
|
2020-05-15 13:51:38 -07:00 |
|
Aaron Veden
|
ac640e6978
|
see changelog
|
2019-10-19 12:13:48 -07:00 |
|
Aaron Veden
|
b032668f74
|
need to move settlers to two step pathfinding
|
2019-10-13 22:49:52 -07:00 |
|
Aaron Veden
|
be5ce8a6af
|
working settlers
|
2019-03-08 23:13:36 -08:00 |
|
Aaron Veden
|
966a3fb92e
|
solid attack move
|
2019-03-08 22:23:00 -08:00 |
|
Aaron Veden
|
6412663e90
|
mostly working raid squads
|
2019-03-08 16:42:20 -08:00 |
|
Aaron Veden
|
9814fdd788
|
see changelog
|
2019-02-15 20:17:30 -08:00 |
|
Aaron Veden
|
46c929d84c
|
added movement case with starting impassable chunk
|
2018-10-19 18:53:05 -07:00 |
|
Aaron Veden
|
723e7c20c0
|
finish QA
|
2018-09-23 21:56:45 -07:00 |
|
Aaron Veden
|
33815a27b7
|
working on uni classes, still need base and entity upgrade logic finished
|
2018-01-15 23:21:12 -08:00 |
|
Aaron Veden
|
59b364398d
|
reworked squads to work with chunks
|
2018-01-13 21:48:21 -08:00 |
|
Aaron Veden
|
ed5739906d
|
artillery response and unit spawner rally and retreat, fixed cliffs
|
2018-01-01 15:35:25 -08:00 |
|
Aaron Veden
|
bc593fa282
|
working visualizer, cliffs seems to be working poorly, reduced retreat frequency
|
2017-12-31 21:51:51 -08:00 |
|
Aaron Veden
|
97ac0fdcca
|
finished basic visualizer
|
2017-12-31 11:12:40 -08:00 |
|
Aaron Veden
|
319fb66845
|
trying to better represent map features
|
2017-12-28 21:38:10 -08:00 |
|
Aaron Veden
|
4f4945971b
|
working adjustments and refactoring
|
2017-11-20 23:27:03 -08:00 |
|
Aaron Veden
|
59186e388e
|
finished item collector
|
2017-08-10 23:37:23 -07:00 |
|
Aaron Veden
|
baee711d7d
|
working item collector complex entity
|
2017-08-08 01:19:51 -07:00 |
|