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mirror of https://github.com/veden/Rampant.git synced 2025-01-03 22:52:20 +02:00
Commit Graph

73 Commits

Author SHA1 Message Date
Aaron Veden
76dbc8363e
chunk passing scanning happens regardless of active map 2021-12-09 22:38:50 -08:00
Aaron Veden
e9681f1644
fixing temperament scoring around registering and unregistering enemy structures 2021-12-09 19:56:26 -08:00
Aaron Veden
903e4b49d0
adding check to global processors for invalid surfaces 2021-12-07 22:13:32 -08:00
Aaron Veden
b88e1abd91
code cleanup in onDeath event and chunkProcessor 2021-12-06 21:20:05 -08:00
Aaron Veden
beaeaa6c2e
pending chunks are processed across all chunks 2021-12-05 22:04:07 -08:00
Aaron Veden
b81c96c043
now upgrades are processed across all chunks 2021-12-05 20:43:41 -08:00
Aaron Veden
38e83283fc
added logic to reset pending upgrade table 2021-12-05 14:39:50 -08:00
Aaron Veden
e814a9c648
potential desync fix and warding pheromone on attack path 2021-12-05 10:19:04 -08:00
Aaron Veden
88d5c1f65d
fixed kastorio creep spawn on failed upgrade 2021-12-04 16:23:42 -08:00
Aaron Veden
a61194150c
redistribute processing over more ticks 2021-12-04 14:57:45 -08:00
Aaron Veden
9ea16e6a82
changed argument to entityUpgrade to base instead of alignment 2021-12-04 11:58:07 -08:00
Aaron Veden
9dfb61e735
fixed regional bases processing, distribution, cleanup 2021-12-04 11:04:13 -08:00
Aaron Veden
f489fe2de9
fixed chunk processing not processing every chunk 2021-12-02 18:25:18 -08:00
Aaron Veden
b7b1a783a6
moved processUpgrades into chunk processor 2021-11-28 17:59:51 -08:00
Aaron Veden
77f5fd641b
removed dead or commented code 2021-11-26 12:55:50 -08:00
Aaron Veden
76dde8d8b6
corrected typos in chunkProcessing and added one final table sort in upgrade 2021-11-26 10:31:15 -08:00
Aaron Veden
89f3580887
optimized adding chunks to processQueue 2021-11-26 09:52:30 -08:00
Aaron Veden
abe8f57dfb
greatly reduced chance of nests not being converted due to slow chunk generation 2021-11-24 23:28:27 -08:00
Aaron Veden
59d990be0c
correcting repo permissions 2021-11-23 19:45:28 -08:00
Aaron Veden
8e46e96667
see changelog 2021-04-21 20:46:50 -07:00
Aaron Veden
df52efb19b
consolidate map and native 2021-02-19 23:31:36 -08:00
Aaron Veden
8063664616
working through runtime errors 2021-02-19 21:41:30 -08:00
Aaron Veden
5f3364da06
linted 2021-02-13 20:49:54 -08:00
Aaron Veden
8be5b06454
needs decay, base, resource and testing 2020-05-21 23:57:03 -07:00
Aaron Veden
4eb78f9c70
getting faster 2020-05-20 18:03:32 -07:00
Aaron Veden
fcd52cf91d
currently stuck at factorio crash 2020-05-19 19:37:16 -07:00
Aaron Veden
14e82d074e
see changelog 2020-05-15 13:51:38 -07:00
Aaron Veden
b6bbd36d7d working hives 2019-11-29 16:49:22 -08:00
Aaron Veden
7a0caab1c4 see changelog 2019-11-03 22:19:22 -08:00
Aaron Veden
76665ef603 see changelog 2019-10-20 13:46:18 -07:00
Aaron Veden
ac640e6978 see changelog 2019-10-19 12:13:48 -07:00
Aaron Veden
aa0bbf7839 see changelog 2019-05-15 22:11:43 -07:00
Aaron Veden
a5786beebc see changelog 2019-03-10 12:28:43 -07:00
Aaron Veden
ec14f37ace investigate new flee 2019-03-09 19:57:58 -08:00
Aaron Veden
90af274ae3 fixed bases, refactored chunk utils, removed attack message 2019-03-09 14:47:35 -08:00
Aaron Veden
0c2e0b7dc4 see changelog 2019-02-20 22:31:47 -08:00
Aaron Veden
351293f16b see changelog 2019-02-19 22:16:43 -08:00
Aaron Veden
9814fdd788 see changelog 2019-02-15 20:17:30 -08:00
Aaron Veden
b2e7412f02 added energy thiefs 2019-02-12 21:50:25 -08:00
Aaron Veden
e4190b82fe see changelog 2019-02-11 17:17:19 -08:00
Aaron Veden
2c19d0dc59 see changelog 2019-02-10 22:14:17 -08:00
Aaron Veden
fd62e8111a see readme 2018-05-25 15:23:22 -07:00
Aaron Veden
be25ea1378 see changelog 2018-02-11 19:21:28 -08:00
Aaron Veden
102b864c36 Add base garbage collection and colors for the types 2018-01-25 21:13:47 -08:00
Aaron Veden
33815a27b7 working on uni classes, still need base and entity upgrade logic finished 2018-01-15 23:21:12 -08:00
Aaron Veden
8e76817a19 added base detection, creation, and removal. needs base location on register 2018-01-14 23:41:55 -08:00
Aaron Veden
59b364398d reworked squads to work with chunks 2018-01-13 21:48:21 -08:00
Aaron Veden
b6d0ac9d3a swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
2018-01-01 22:05:21 -08:00
Aaron Veden
ed5739906d artillery response and unit spawner rally and retreat, fixed cliffs 2018-01-01 15:35:25 -08:00
Aaron Veden
319fb66845 trying to better represent map features 2017-12-28 21:38:10 -08:00