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mirror of https://github.com/veden/Rampant.git synced 2025-01-05 22:53:24 +02:00
Commit Graph

297 Commits

Author SHA1 Message Date
Aaron Veden
7fac80ec5f basic circle 2017-05-07 23:56:11 -07:00
Aaron Veden
65aa977f1e see readme 2017-05-06 02:03:28 -07:00
Aaron Veden
26c3ceb66b see readme 2017-04-30 15:51:07 -07:00
Aaron Veden
e46b402b31 updated to 0.15 2017-04-24 21:08:41 -07:00
Aaron Veden
69ab6e2013 adjustment to when console message appears 2017-04-21 16:33:17 -07:00
Aaron Veden
9cd4766c8c see readme 2017-04-21 16:14:04 -07:00
Aaron Veden
8d3b9cb1a5 see readme, also added code stub for safe entities 2017-04-16 19:46:36 -07:00
Aaron Veden
2b72f8c813 See readme 2017-04-15 23:04:22 -07:00
Aaron Veden
9beda7b4e1 fix for retreating rate limit 2017-03-02 16:26:16 -08:00
Aaron Veden
15391e5fd2 debugging statement removed 2017-01-19 22:00:35 -08:00
Aaron Veden
071866d1fe see readme 2017-01-19 21:58:36 -08:00
Aaron Veden
3c30e8d961 see readme 2016-11-04 00:44:22 -07:00
Aaron Veden
52e410f855 See readme 2016-11-03 16:51:35 -07:00
Aaron Veden
d989322407 see changelog 0.14.4 2016-10-14 17:01:56 -07:00
Aaron Veden
c7825957b0 added configuration parameters, updated attack frequeny, update ramp up 2016-10-07 07:53:27 -07:00
veden
0a88e0c48e code clean up 2016-09-14 12:33:26 -07:00
veden
87bf6dad47 upgrading from old version issue 2016-09-14 11:16:00 -07:00
veden
9e2d97cba6 Going without the temps in global, no real difference for a loss of clarity 2016-09-12 16:23:26 -07:00
veden
039bfa10d1 benchmarking 2016-09-12 15:33:00 -07:00
veden
a711893fa0 benchmarking 2016-09-09 03:19:31 -07:00
veden
1432b24cb8 benchmarking 2016-09-09 03:02:50 -07:00
veden
0c96184aa4 benchmarking 2016-09-09 02:57:50 -07:00
veden
ae39978375 Checking performance again before release 2016-09-08 10:26:28 -07:00
veden
a88f48bba0 fixed ai made bases being missed 2016-08-28 17:05:28 -07:00
veden
58f831e1e9 refactored squad attack to single function 2016-08-28 13:48:19 -07:00
veden
af1f6654fe rewrote neighbor scoring functions for modularization 2016-08-26 23:44:17 -07:00
veden
c75db37550 speed improvements and working MP 2016-08-25 15:20:06 -07:00
veden
acfb7fe621 added versioning and on config change 2016-08-24 17:05:20 -07:00
veden
52a88abd92 fixes for nil attack chunk, surface checks, and some work to help with desyncs 2016-08-24 16:30:45 -07:00
veden
f204af3fe3 fixed error in zip package 2016-08-21 15:59:17 -07:00
veden
75b31047e3 remove debug for alpha release 2016-08-21 15:48:28 -07:00
veden
7a414e9ade added fire biter prototype logic 2016-08-21 14:48:55 -07:00
veden
15a9fa5d51 added suicide biter entities, and tunnel entity with fill mechanic 2016-08-20 17:28:35 -07:00
veden
d8b3202aec forgot to remove some debugging 2016-08-20 12:04:04 -07:00
veden
dacd0b9a35 speed improvements 2016-08-20 11:24:22 -07:00
veden
e0c12278e7 attempted to make everything MP compatible, not very successfully 2016-08-19 19:52:27 -07:00
veden
0cd6ad92d4 unit group formation and attacks 2016-08-18 19:02:13 -07:00
veden
c3d658b4a2 unit attack player and location, unit retreat work pretty well. Still needs balancing 2016-08-18 15:14:40 -07:00
veden
e410b9e2f5 added logic for built, mined, and destroyed entity pheromone generators 2016-08-17 22:55:08 -07:00
veden
a1401d5285 added code for scouting, but commented out due to computer ai doing thing automatically 2016-08-08 19:54:41 -07:00
veden
bc8da214a4 unit groups guard and swarm 2016-08-07 18:35:36 -07:00
veden
ab7aaedac5 death pheromone working 2016-08-06 20:38:47 -07:00
veden
40a471cbf8 added basic logic for unit group backoff if getting slaughtered 2016-08-04 21:47:51 -07:00
veden
8caad56849 adding some comments, will do more later 2016-08-03 17:22:27 -07:00
veden
c229fe9709 base pheromone is up, coroutines added for scaling. Moving on to basic attack patterns 2016-08-03 15:22:20 -07:00
veden
7f4ae14a64 basic pheromone system in place, moving to base pheromone 2016-08-03 08:54:21 -07:00
veden
2b7a5b6653 figure out something to use pheromone trails with 2016-07-29 15:44:31 -07:00