Aaron Veden
|
8d5a89e245
|
missed some surface index checks
|
2018-05-23 17:40:05 -07:00 |
|
Aaron Veden
|
453525d987
|
see changelog
|
2018-05-23 17:27:29 -07:00 |
|
Aaron Veden
|
d7e1491652
|
Merge branch 'migration'
|
2018-02-18 20:24:26 -08:00 |
|
Aaron Veden
|
998b29542d
|
working migration, see changelog for rest
|
2018-02-18 20:18:04 -08:00 |
|
Aaron Veden
|
3e56e0a9e2
|
see changelog
|
2018-02-18 16:21:18 -08:00 |
|
Aaron Veden
|
b002f85392
|
still needs tuning for migration
|
2018-02-16 19:31:29 -08:00 |
|
Aaron Veden
|
30f9cfbfb2
|
figure out why build command isn't working
|
2018-02-16 17:44:19 -08:00 |
|
Aaron Veden
|
a910db6448
|
working blockables, added rocket event, support for bob, ne
|
2018-02-09 21:28:41 -08:00 |
|
Aaron Veden
|
02f1372680
|
lots of fixes and a squad tracking rework
|
2018-01-31 20:01:28 -08:00 |
|
Aaron Veden
|
8b3bab5f5d
|
added support for artifacts and bobs enemies, ne.
|
2018-01-28 17:51:24 -08:00 |
|
Aaron Veden
|
2bf7665412
|
almost working infernos
|
2018-01-23 22:02:06 -08:00 |
|
Aaron Veden
|
33815a27b7
|
working on uni classes, still need base and entity upgrade logic finished
|
2018-01-15 23:21:12 -08:00 |
|
Aaron Veden
|
59b364398d
|
reworked squads to work with chunks
|
2018-01-13 21:48:21 -08:00 |
|
Aaron Veden
|
ed5739906d
|
artillery response and unit spawner rally and retreat, fixed cliffs
|
2018-01-01 15:35:25 -08:00 |
|
Aaron Veden
|
bc593fa282
|
working visualizer, cliffs seems to be working poorly, reduced retreat frequency
|
2017-12-31 21:51:51 -08:00 |
|
Aaron Veden
|
86b05704d2
|
adding backing debug functions
|
2017-12-31 11:39:28 -08:00 |
|
Aaron Veden
|
319fb66845
|
trying to better represent map features
|
2017-12-28 21:38:10 -08:00 |
|
Aaron Veden
|
d0ed774587
|
first attempt
|
2017-12-20 19:50:36 -08:00 |
|
Aaron Veden
|
3b33cc3af0
|
reduced collision box sizes and reduced memory footprint more
|
2017-11-26 14:10:56 -08:00 |
|
Aaron Veden
|
4f4945971b
|
working adjustments and refactoring
|
2017-11-20 23:27:03 -08:00 |
|
Aaron Veden
|
baee711d7d
|
working item collector complex entity
|
2017-08-08 01:19:51 -07:00 |
|
Aaron Veden
|
fa44b2d984
|
see readme
|
2017-06-10 17:59:06 -07:00 |
|
Aaron Veden
|
41fb7d6db4
|
basic working implemention
|
2017-06-08 22:18:59 -07:00 |
|
Aaron Veden
|
73e9dfd7f6
|
tendril
|
2017-06-07 17:57:24 -07:00 |
|
Aaron Veden
|
471c6fe62d
|
working ion cannon reaction
|
2017-06-01 00:03:07 -07:00 |
|
Aaron Veden
|
afe7cacb0f
|
Stable merged with ai toggle
|
2017-05-27 21:50:37 -07:00 |
|
Aaron Veden
|
e8251eec86
|
basic working bases
|
2017-05-19 00:47:24 -07:00 |
|
Aaron Veden
|
0cf8214488
|
basic expanding bases
|
2017-05-11 21:50:06 -07:00 |
|
Aaron Veden
|
7fac80ec5f
|
basic circle
|
2017-05-07 23:56:11 -07:00 |
|
Aaron Veden
|
2b72f8c813
|
See readme
|
2017-04-15 23:04:22 -07:00 |
|
Aaron Veden
|
f92679dc05
|
working dumb projectiles
|
2017-04-01 16:40:47 -07:00 |
|
Aaron Veden
|
52e410f855
|
See readme
|
2016-11-03 16:51:35 -07:00 |
|
Aaron Veden
|
d989322407
|
see changelog 0.14.4
|
2016-10-14 17:01:56 -07:00 |
|
veden
|
ae39978375
|
Checking performance again before release
|
2016-09-08 10:26:28 -07:00 |
|
veden
|
a88f48bba0
|
fixed ai made bases being missed
|
2016-08-28 17:05:28 -07:00 |
|
veden
|
af1f6654fe
|
rewrote neighbor scoring functions for modularization
|
2016-08-26 23:44:17 -07:00 |
|
veden
|
c75db37550
|
speed improvements and working MP
|
2016-08-25 15:20:06 -07:00 |
|
veden
|
52a88abd92
|
fixes for nil attack chunk, surface checks, and some work to help with desyncs
|
2016-08-24 16:30:45 -07:00 |
|
veden
|
7a414e9ade
|
added fire biter prototype logic
|
2016-08-21 14:48:55 -07:00 |
|
veden
|
15a9fa5d51
|
added suicide biter entities, and tunnel entity with fill mechanic
|
2016-08-20 17:28:35 -07:00 |
|
veden
|
e0c12278e7
|
attempted to make everything MP compatible, not very successfully
|
2016-08-19 19:52:27 -07:00 |
|
veden
|
0cd6ad92d4
|
unit group formation and attacks
|
2016-08-18 19:02:13 -07:00 |
|
veden
|
c3d658b4a2
|
unit attack player and location, unit retreat work pretty well. Still needs balancing
|
2016-08-18 15:14:40 -07:00 |
|
veden
|
e410b9e2f5
|
added logic for built, mined, and destroyed entity pheromone generators
|
2016-08-17 22:55:08 -07:00 |
|
veden
|
ab7aaedac5
|
death pheromone working
|
2016-08-06 20:38:47 -07:00 |
|
veden
|
40a471cbf8
|
added basic logic for unit group backoff if getting slaughtered
|
2016-08-04 21:47:51 -07:00 |
|
veden
|
8caad56849
|
adding some comments, will do more later
|
2016-08-03 17:22:27 -07:00 |
|
veden
|
7f4ae14a64
|
basic pheromone system in place, moving to base pheromone
|
2016-08-03 08:54:21 -07:00 |
|