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mirror of https://github.com/veden/Rampant.git synced 2025-01-07 23:01:39 +02:00
Commit Graph

35 Commits

Author SHA1 Message Date
Aaron Veden
a2c0adec14 fixed naming and bobs 2018-02-05 17:50:36 -08:00
Aaron Veden
21d1aa2224 added spawner faction, changed colors 2018-02-04 19:24:28 -08:00
Aaron Veden
11c3621e46 added the wasp faction 2018-02-04 16:07:25 -08:00
Aaron Veden
b9fb54fbbc fix for load dependencies 2018-01-28 22:40:21 -08:00
Aaron Veden
8b3bab5f5d added support for artifacts and bobs enemies, ne. 2018-01-28 17:51:24 -08:00
Aaron Veden
ecce636595 fix for null group and setting options 2018-01-27 17:02:33 -08:00
Aaron Veden
df811b2ced fix kamikaze and deadzones 2018-01-27 12:57:50 -08:00
Aaron Veden
cc2b0db52b Discovered and fixed the actual problem 2018-01-26 19:07:16 -08:00
Aaron Veden
4ebff567e1 fix for empty interval 2018-01-26 18:51:48 -08:00
Aaron Veden
871ae59efe first draft ready 2018-01-25 23:55:09 -08:00
Aaron Veden
e3f43edc09 qa'ing 2018-01-25 21:48:12 -08:00
Aaron Veden
102b864c36 Add base garbage collection and colors for the types 2018-01-25 21:13:47 -08:00
Aaron Veden
80b4677dea Need to figure out why bases or displaying incorrectly 2018-01-25 16:52:26 -08:00
Aaron Veden
a2a3344678 still need to add laser, then alignment table, numbers pass 2018-01-24 00:07:22 -08:00
Aaron Veden
d6685f3cb6 finish infernos, trolls, fast, laser, wasp, decaying, undying 2018-01-21 23:13:18 -08:00
Aaron Veden
326e7c1df0 need to finish generating other unit classes, calibrate base upgrade path 2018-01-20 23:46:41 -08:00
Aaron Veden
033c09d014 still need base processing, neutral worms, and converting existing
unit spawner and worms
2018-01-19 23:15:13 -08:00
Aaron Veden
33815a27b7 working on uni classes, still need base and entity upgrade logic finished 2018-01-15 23:21:12 -08:00
Aaron Veden
8e76817a19 added base detection, creation, and removal. needs base location on register 2018-01-14 23:41:55 -08:00
Aaron Veden
91e2c72e93 adding different feature 2018-01-14 15:10:56 -08:00
Aaron Veden
0e9936284f upgrade unit spawner work started 2018-01-13 23:07:29 -08:00
Aaron Veden
59b364398d reworked squads to work with chunks 2018-01-13 21:48:21 -08:00
Aaron Veden
4f4945971b working adjustments and refactoring 2017-11-20 23:27:03 -08:00
Aaron Veden
baee711d7d working item collector complex entity 2017-08-08 01:19:51 -07:00
Aaron Veden
d8a36bc5f7 added localized math.random and refactor biter attacks 2017-06-30 21:36:23 -07:00
Aaron Veden
337951c548 Code clean, refactored modules, prepping for more custom ai work 2017-06-15 18:30:26 -07:00
Aaron Veden
ab1fe32be5 refactoring files for movement code and tendril stuff 2017-06-12 20:16:43 -07:00
Aaron Veden
73e9dfd7f6 tendril 2017-06-07 17:57:24 -07:00
Aaron Veden
43fb867c15 lots of refactoring 2017-05-31 18:46:53 -07:00
Aaron Veden
afe7cacb0f Stable merged with ai toggle 2017-05-27 21:50:37 -07:00
Aaron Veden
e8251eec86 basic working bases 2017-05-19 00:47:24 -07:00
Aaron Veden
aa0899b83b switching tasks 2017-05-13 23:31:31 -07:00
Aaron Veden
0bc8a220f0 switching to other features 2017-05-13 11:39:27 -07:00
Aaron Veden
0cf8214488 basic expanding bases 2017-05-11 21:50:06 -07:00
Aaron Veden
7fac80ec5f basic circle 2017-05-07 23:56:11 -07:00