Aaron Veden
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7f7177e5fc
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figuring out approach for item collector
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2017-07-22 18:07:44 -07:00 |
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Aaron Veden
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fca0fbf434
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added more robust resource navigation
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2017-07-01 22:40:25 -07:00 |
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Aaron Veden
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d8a36bc5f7
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added localized math.random and refactor biter attacks
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2017-06-30 21:36:23 -07:00 |
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Aaron Veden
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337951c548
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Code clean, refactored modules, prepping for more custom ai work
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2017-06-15 18:30:26 -07:00 |
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Aaron Veden
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ab1fe32be5
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refactoring files for movement code and tendril stuff
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2017-06-12 20:16:43 -07:00 |
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Aaron Veden
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fa44b2d984
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see readme
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2017-06-10 17:59:06 -07:00 |
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Aaron Veden
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75eb3a29d4
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see readme, base work not done
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2017-06-10 01:38:20 -07:00 |
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Aaron Veden
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73e9dfd7f6
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tendril
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2017-06-07 17:57:24 -07:00 |
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Aaron Veden
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43fb867c15
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lots of refactoring
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2017-05-31 18:46:53 -07:00 |
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Aaron Veden
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afe7cacb0f
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Stable merged with ai toggle
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2017-05-27 21:50:37 -07:00 |
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Aaron Veden
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2b3fa0ca0e
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Merge branch 'bases' into baseMerger
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2017-05-26 22:56:45 -07:00 |
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Aaron Veden
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9e361b3c06
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see readme
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2017-05-26 17:58:33 -07:00 |
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Aaron Veden
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49a82fcff4
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cleanup + optimizations + indestructible
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2017-05-23 23:46:23 -07:00 |
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Aaron Veden
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e8251eec86
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basic working bases
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2017-05-19 00:47:24 -07:00 |
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Aaron Veden
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5f2e6be7fc
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Merge branch 'master' into bases
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2017-05-14 19:32:32 -07:00 |
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Aaron Veden
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b87e4eece0
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Added nocturnal mode
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2017-05-13 15:32:16 -07:00 |
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Aaron Veden
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0cf8214488
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basic expanding bases
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2017-05-11 21:50:06 -07:00 |
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Aaron Veden
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65aa977f1e
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see readme
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2017-05-06 02:03:28 -07:00 |
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Aaron Veden
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69ab6e2013
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adjustment to when console message appears
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2017-04-21 16:33:17 -07:00 |
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Aaron Veden
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9cd4766c8c
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see readme
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2017-04-21 16:14:04 -07:00 |
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Aaron Veden
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8d3b9cb1a5
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see readme, also added code stub for safe entities
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2017-04-16 19:46:36 -07:00 |
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Aaron Veden
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2b72f8c813
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See readme
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2017-04-15 23:04:22 -07:00 |
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Aaron Veden
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78cce214c0
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respect for peace mode and enforcement fix
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2017-03-25 14:46:30 -07:00 |
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Aaron Veden
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3c30e8d961
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see readme
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2016-11-04 00:44:22 -07:00 |
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Aaron Veden
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52e410f855
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See readme
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2016-11-03 16:51:35 -07:00 |
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Aaron Veden
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d989322407
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see changelog 0.14.4
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2016-10-14 17:01:56 -07:00 |
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veden
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9e0f35ac77
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0.0.9 and 0.0.6.1
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2016-09-14 04:16:33 -07:00 |
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veden
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4b21d05f58
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Merge branch 'master' into dev
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2016-09-08 13:02:23 -07:00 |
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veden
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ae39978375
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Checking performance again before release
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2016-09-08 10:26:28 -07:00 |
|
veden
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6c4c986df6
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shared tables performance check
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2016-08-29 21:08:22 -07:00 |
|
veden
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a88f48bba0
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fixed ai made bases being missed
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2016-08-28 17:05:28 -07:00 |
|
veden
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ab294727f6
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increased biter squad frequency
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2016-08-25 15:41:17 -07:00 |
|
veden
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c75db37550
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speed improvements and working MP
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2016-08-25 15:20:06 -07:00 |
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veden
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52a88abd92
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fixes for nil attack chunk, surface checks, and some work to help with desyncs
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2016-08-24 16:30:45 -07:00 |
|
veden
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7a414e9ade
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added fire biter prototype logic
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2016-08-21 14:48:55 -07:00 |
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veden
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d8b3202aec
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forgot to remove some debugging
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2016-08-20 12:04:04 -07:00 |
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veden
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e0c12278e7
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attempted to make everything MP compatible, not very successfully
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2016-08-19 19:52:27 -07:00 |
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veden
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0cd6ad92d4
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unit group formation and attacks
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2016-08-18 19:02:13 -07:00 |
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veden
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e410b9e2f5
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added logic for built, mined, and destroyed entity pheromone generators
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2016-08-17 22:55:08 -07:00 |
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veden
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40a471cbf8
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added basic logic for unit group backoff if getting slaughtered
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2016-08-04 21:47:51 -07:00 |
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