Aaron Veden
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db337c4a92
|
perform a cleanup of tables and iterators when chunk becomes impassable
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2021-12-14 22:03:29 -08:00 |
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Aaron Veden
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1561456ba9
|
pre-allocated structures don't cross function boundaries
|
2021-12-11 10:42:49 -08:00 |
|
Aaron Veden
|
2379298259
|
siege groups now detect player structures on nextAttackChunk
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2021-12-10 13:23:52 -08:00 |
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Aaron Veden
|
3013d428d2
|
removing debug statement on mapFetch
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2021-12-09 22:39:42 -08:00 |
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Aaron Veden
|
0207aa0fe4
|
surfaces are begin processing lazily
|
2021-12-07 22:44:22 -08:00 |
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Aaron Veden
|
beaeaa6c2e
|
pending chunks are processed across all chunks
|
2021-12-05 22:04:07 -08:00 |
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Aaron Veden
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82058d16d4
|
ignore surfaces that will never have enemies
|
2021-12-05 11:39:39 -08:00 |
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Aaron Veden
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e814a9c648
|
potential desync fix and warding pheromone on attack path
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2021-12-05 10:19:04 -08:00 |
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Aaron Veden
|
584a5bca7a
|
reduced chunk processing delay to 20 ticks
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2021-12-04 14:57:49 -08:00 |
|
Aaron Veden
|
77f5fd641b
|
removed dead or commented code
|
2021-11-26 12:55:50 -08:00 |
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Aaron Veden
|
320615c3a4
|
spread base upgrades over many ticks
|
2021-11-25 22:49:28 -08:00 |
|
Aaron Veden
|
59d990be0c
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
|
Aaron Veden
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f7c99d03ab
|
see changelog
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2021-04-29 22:24:14 -07:00 |
|
Aaron Veden
|
df52efb19b
|
consolidate map and native
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2021-02-19 23:31:36 -08:00 |
|
Aaron Veden
|
5f3364da06
|
linted
|
2021-02-13 20:49:54 -08:00 |
|
Aaron Veden
|
14e82d074e
|
see changelog
|
2020-05-15 13:51:38 -07:00 |
|
Aaron Veden
|
ac640e6978
|
see changelog
|
2019-10-19 12:13:48 -07:00 |
|
Aaron Veden
|
b032668f74
|
need to move settlers to two step pathfinding
|
2019-10-13 22:49:52 -07:00 |
|
Aaron Veden
|
be5ce8a6af
|
working settlers
|
2019-03-08 23:13:36 -08:00 |
|
Aaron Veden
|
966a3fb92e
|
solid attack move
|
2019-03-08 22:23:00 -08:00 |
|
Aaron Veden
|
6412663e90
|
mostly working raid squads
|
2019-03-08 16:42:20 -08:00 |
|
Aaron Veden
|
9814fdd788
|
see changelog
|
2019-02-15 20:17:30 -08:00 |
|
Aaron Veden
|
46c929d84c
|
added movement case with starting impassable chunk
|
2018-10-19 18:53:05 -07:00 |
|
Aaron Veden
|
723e7c20c0
|
finish QA
|
2018-09-23 21:56:45 -07:00 |
|
Aaron Veden
|
33815a27b7
|
working on uni classes, still need base and entity upgrade logic finished
|
2018-01-15 23:21:12 -08:00 |
|
Aaron Veden
|
59b364398d
|
reworked squads to work with chunks
|
2018-01-13 21:48:21 -08:00 |
|
Aaron Veden
|
ed5739906d
|
artillery response and unit spawner rally and retreat, fixed cliffs
|
2018-01-01 15:35:25 -08:00 |
|
Aaron Veden
|
bc593fa282
|
working visualizer, cliffs seems to be working poorly, reduced retreat frequency
|
2017-12-31 21:51:51 -08:00 |
|
Aaron Veden
|
97ac0fdcca
|
finished basic visualizer
|
2017-12-31 11:12:40 -08:00 |
|
Aaron Veden
|
319fb66845
|
trying to better represent map features
|
2017-12-28 21:38:10 -08:00 |
|
Aaron Veden
|
4f4945971b
|
working adjustments and refactoring
|
2017-11-20 23:27:03 -08:00 |
|
Aaron Veden
|
59186e388e
|
finished item collector
|
2017-08-10 23:37:23 -07:00 |
|
Aaron Veden
|
baee711d7d
|
working item collector complex entity
|
2017-08-08 01:19:51 -07:00 |
|
Aaron Veden
|
ab1fe32be5
|
refactoring files for movement code and tendril stuff
|
2017-06-12 20:16:43 -07:00 |
|
Aaron Veden
|
75eb3a29d4
|
see readme, base work not done
|
2017-06-10 01:38:20 -07:00 |
|
Aaron Veden
|
41fb7d6db4
|
basic working implemention
|
2017-06-08 22:18:59 -07:00 |
|
Aaron Veden
|
73e9dfd7f6
|
tendril
|
2017-06-07 17:57:24 -07:00 |
|
Aaron Veden
|
43fb867c15
|
lots of refactoring
|
2017-05-31 18:46:53 -07:00 |
|
Aaron Veden
|
afe7cacb0f
|
Stable merged with ai toggle
|
2017-05-27 21:50:37 -07:00 |
|
Aaron Veden
|
2b3fa0ca0e
|
Merge branch 'bases' into baseMerger
|
2017-05-26 22:56:45 -07:00 |
|
Aaron Veden
|
49a82fcff4
|
cleanup + optimizations + indestructible
|
2017-05-23 23:46:23 -07:00 |
|
Aaron Veden
|
f21a294696
|
potential optimization
|
2017-05-19 01:14:04 -07:00 |
|
Aaron Veden
|
7fac80ec5f
|
basic circle
|
2017-05-07 23:56:11 -07:00 |
|
Aaron Veden
|
65aa977f1e
|
see readme
|
2017-05-06 02:03:28 -07:00 |
|
Aaron Veden
|
2b72f8c813
|
See readme
|
2017-04-15 23:04:22 -07:00 |
|
Aaron Veden
|
a098591564
|
see readme
|
2016-10-30 20:30:10 -07:00 |
|
veden
|
31a3c6213f
|
Fix for attacked railroads and electric poles
|
2016-09-14 10:12:29 -07:00 |
|
veden
|
9e2d97cba6
|
Going without the temps in global, no real difference for a loss of clarity
|
2016-09-12 16:23:26 -07:00 |
|
veden
|
ae39978375
|
Checking performance again before release
|
2016-09-08 10:26:28 -07:00 |
|
veden
|
af1f6654fe
|
rewrote neighbor scoring functions for modularization
|
2016-08-26 23:44:17 -07:00 |
|