.. |
AIAttackWave.lua
|
added scaling aggressive groups based on active nests
|
2021-11-25 11:11:46 -08:00 |
AIPlanning.lua
|
increased base point accumulation by 30x
|
2021-11-26 11:56:19 -08:00 |
AIPredicates.lua
|
added scaling aggressive groups based on active nests
|
2021-11-25 11:11:46 -08:00 |
BaseUtils.lua
|
added minimum cost building check to upgrades
|
2021-11-26 12:25:07 -08:00 |
ChunkProcessor.lua
|
corrected typos in chunkProcessing and added one final table sort in upgrade
|
2021-11-26 10:31:15 -08:00 |
ChunkPropertyUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
ChunkUtils.lua
|
corrected typos in chunkProcessing and added one final table sort in upgrade
|
2021-11-26 10:31:15 -08:00 |
Constants.lua
|
set the trap building cost to the standard worm cost
|
2021-11-26 12:25:31 -08:00 |
Interop.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
MapProcessor.lua
|
added scaling aggressive groups based on active nests
|
2021-11-25 11:11:46 -08:00 |
MapUtils.lua
|
spread base upgrades over many ticks
|
2021-11-25 22:49:28 -08:00 |
MathUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
MovementUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
PheromoneUtils.lua
|
fixed victory scent dispersal
|
2021-11-25 10:20:33 -08:00 |
PlayerUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
SquadAttack.lua
|
fixed squad cleanup periodically skipping groups
|
2021-11-25 10:08:35 -08:00 |
SquadDefense.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
StringUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
UnitGroupUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |
UnitUtils.lua
|
correcting repo permissions
|
2021-11-23 19:45:28 -08:00 |