.. |
AIAttackWave.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
AIPlanning.lua
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increased base point increment by 50%
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2021-11-25 11:17:39 -08:00 |
AIPredicates.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
BaseUtils.lua
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added regional base dormancy state
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2021-11-25 09:49:54 -08:00 |
ChunkProcessor.lua
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greatly reduced chance of nests not being converted due to slow chunk generation
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2021-11-24 23:28:27 -08:00 |
ChunkPropertyUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
ChunkUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
Constants.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
Interop.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
MapProcessor.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
MapUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
MathUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
MovementUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
PheromoneUtils.lua
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fixed victory scent dispersal
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2021-11-25 10:20:33 -08:00 |
PlayerUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
SquadAttack.lua
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fixed squad cleanup periodically skipping groups
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2021-11-25 10:08:35 -08:00 |
SquadDefense.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
StringUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
UnitGroupUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
UnitUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |