1
0
mirror of https://github.com/veden/Rampant.git synced 2024-12-28 21:08:22 +02:00
Rampant/libs
2021-12-09 22:38:50 -08:00
..
AIAttackWave.lua uniform squad processing 2021-12-05 19:40:39 -08:00
AIPlanning.lua tweaks to temperament scoring 2021-12-09 19:56:11 -08:00
AIPredicates.lua added scaling aggressive groups based on active nests 2021-11-25 11:11:46 -08:00
BaseUtils.lua Increased deathThreshold to 4500,7500,11000,16000 2021-12-08 20:18:31 -08:00
ChunkProcessor.lua chunk passing scanning happens regardless of active map 2021-12-09 22:38:50 -08:00
ChunkPropertyUtils.lua fixing temperament scoring around registering and unregistering enemy structures 2021-12-09 19:56:26 -08:00
ChunkUtils.lua chunk passing scanning happens regardless of active map 2021-12-09 22:38:50 -08:00
Constants.lua cleanup energy thief biter logic in control 2021-12-08 22:01:54 -08:00
MapProcessor.lua cleanup map is now processes all events regardless of active map 2021-12-08 22:18:09 -08:00
MapUtils.lua surfaces are begin processing lazily 2021-12-07 22:44:22 -08:00
MathUtils.lua rng should now be deterministic 2021-12-05 15:33:24 -08:00
MovementUtils.lua added max move and auto settling 2021-12-05 20:27:03 -08:00
PheromoneUtils.lua adding check to global processors for invalid surfaces 2021-12-07 22:13:32 -08:00
PlayerUtils.lua correcting repo permissions 2021-11-23 19:45:28 -08:00
QueryUtils.lua fixed regional bases processing, distribution, cleanup 2021-12-04 11:04:13 -08:00
SquadAttack.lua added max move and auto settling 2021-12-05 20:27:03 -08:00
SquadDefense.lua uniform squad processing 2021-12-05 19:40:39 -08:00
StringUtils.lua correcting repo permissions 2021-11-23 19:45:28 -08:00
UnitGroupUtils.lua uniform squad processing 2021-12-05 19:40:39 -08:00
UnitUtils.lua cleanup energy thief biter logic in control 2021-12-08 22:01:54 -08:00