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Rampant/data-updates.lua

60 lines
2.4 KiB
Lua

local vanillaUpdates = require("prototypes/enemies/UpdatesVanilla")
local bobsUpdates = require("prototypes/enemies/UpdatesBobs")
local NEUpdates = require("prototypes/enemies/UpdatesNE")
local constants = require("libs/Constants")
local function bobsDetected()
return settings.startup["bobmods-enemies-aliensdropartifacts"] ~= nil
end
local function NEDetected()
return settings.startup["NE_Difficulty"] ~= nil
end
if settings.startup["rampant-removeBloodParticles"].value then
local explosions = data.raw["explosion"]
explosions["blood-explosion-small"]["created_effect"] = nil
explosions["blood-explosion-big"]["created_effect"] = nil
explosions["blood-explosion-huge"]["created_effect"] = nil
end
if settings.startup["rampant-useDumbProjectiles"].value then
vanillaUpdates.useDumbProjectiles()
if bobsDetected() then
require("prototypes/enemies/AttackBobs")
bobsUpdates.useDumbProjectiles()
end
if NEDetected() then
require("prototypes/enemies/AttackNE")
NEUpdates.useDumbProjectiles()
if settings.startup["rampant-useNEUnitLaunchers"].value then
NEUpdates.useNEUnitLaunchers()
end
end
end
--[[
try to make sure new maps use the correct map settings without having to completely load the mod.
done because seeing desync issues with dynamic map-settings changes before re-saving the map.
--]]
local mapSettings = data.raw["map-settings"]["map-settings"]
mapSettings.path_finder.short_request_ratio = constants.PATH_FINDER_SHORT_REQUEST_RATIO
mapSettings.path_finder.short_cache_size = constants.PATH_FINDER_SHORT_CACHE_SIZE
mapSettings.path_finder.long_cache_size = constants.PATH_FINDER_LONG_REQUEST_RATIO
mapSettings.path_finder.min_steps_to_check_path_find_termination = constants.PATH_FINDER_MIN_STEPS_TO_CHECK_PATH
mapSettings.max_failed_behavior_count = constants.MAX_FAILED_BEHAVIORS
mapSettings.unit_group.member_disown_distance = constants.UNIT_GROUP_DISOWN_DISTANCE
mapSettings.unit_group.tick_tolerance_when_member_arrives = constants.UNIT_GROUP_TICK_TOLERANCE
mapSettings.unit_group.max_group_radius = constants.UNIT_GROUP_MAX_RADIUS
mapSettings.unit_group.max_member_speedup_when_behind = constants.UNIT_GROUP_MAX_SPEED_UP
mapSettings.unit_group.max_member_slowdown_when_ahead = constants.UNIT_GROUP_MAX_SLOWDOWN
mapSettings.unit_group.max_group_slowdown_factor = constants.UNIT_GROUP_SLOWDOWN_FACTOR