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mirror of https://github.com/veden/Rampant.git synced 2024-12-28 21:08:22 +02:00
Rampant/libs
Aaron Veden f1204419eb
added check for activeness before adding to active nest queue and
fixed duration not be extended on the check
2021-12-07 18:28:11 -08:00
..
AIAttackWave.lua uniform squad processing 2021-12-05 19:40:39 -08:00
AIPlanning.lua increasing surfaces processed per cycle to 15 2021-12-07 16:58:53 -08:00
AIPredicates.lua added scaling aggressive groups based on active nests 2021-11-25 11:11:46 -08:00
BaseUtils.lua now upgrades are processed across all chunks 2021-12-05 20:43:41 -08:00
ChunkProcessor.lua code cleanup in onDeath event and chunkProcessor 2021-12-06 21:20:05 -08:00
ChunkPropertyUtils.lua victory scent is processed regardless of current map 2021-12-06 21:56:09 -08:00
ChunkUtils.lua uniform squad processing 2021-12-05 19:40:39 -08:00
Constants.lua optimized processing spawners covered by pollution 2021-12-05 21:44:19 -08:00
MapProcessor.lua added check for activeness before adding to active nest queue and 2021-12-07 18:28:11 -08:00
MapUtils.lua pending chunks are processed across all chunks 2021-12-05 22:04:07 -08:00
MathUtils.lua rng should now be deterministic 2021-12-05 15:33:24 -08:00
MovementUtils.lua added max move and auto settling 2021-12-05 20:27:03 -08:00
PheromoneUtils.lua victory scent is processed regardless of current map 2021-12-06 21:56:09 -08:00
PlayerUtils.lua correcting repo permissions 2021-11-23 19:45:28 -08:00
QueryUtils.lua fixed regional bases processing, distribution, cleanup 2021-12-04 11:04:13 -08:00
SquadAttack.lua added max move and auto settling 2021-12-05 20:27:03 -08:00
SquadDefense.lua uniform squad processing 2021-12-05 19:40:39 -08:00
StringUtils.lua correcting repo permissions 2021-11-23 19:45:28 -08:00
UnitGroupUtils.lua uniform squad processing 2021-12-05 19:40:39 -08:00
UnitUtils.lua correcting repo permissions 2021-11-23 19:45:28 -08:00