.. |
AIAttackWave.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
AIPlanning.lua
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removed dead or commented code
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2021-11-26 12:55:50 -08:00 |
AIPredicates.lua
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added scaling aggressive groups based on active nests
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2021-11-25 11:11:46 -08:00 |
BaseUtils.lua
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decreased evolution variability when picking base factions
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2021-11-26 14:09:10 -08:00 |
ChunkProcessor.lua
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fixed chunk processing not processing every chunk
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2021-12-02 18:25:18 -08:00 |
ChunkPropertyUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
ChunkUtils.lua
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moved processUpgrades into chunk processor
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2021-11-28 17:59:51 -08:00 |
Constants.lua
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optimized energy thief faction
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2021-11-28 22:07:24 -08:00 |
MapProcessor.lua
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changed direct chunkBase access to getter
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2021-11-30 19:48:52 -08:00 |
MapUtils.lua
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removed dead or commented code
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2021-11-26 12:55:50 -08:00 |
MathUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
MovementUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
PheromoneUtils.lua
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fixed victory scent dispersal
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2021-11-25 10:20:33 -08:00 |
PlayerUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
SquadAttack.lua
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corrected wander spelling
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2021-11-28 16:35:31 -08:00 |
SquadDefense.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
StringUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |
UnitGroupUtils.lua
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added unit group command timeout + wander to allow gathering
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2021-11-28 16:26:48 -08:00 |
UnitUtils.lua
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correcting repo permissions
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2021-11-23 19:45:28 -08:00 |