2018-09-08 18:29:27 +02:00
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--[[-- info
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Provides the ability to "mine" through out-of-map tiles by destroying or
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mining rocks next to it.
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]]
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-- dependencies
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local Event = require 'utils.event'
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2018-09-14 22:12:55 +02:00
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local Scanner = require 'map_gen.Diggy.Scanner'
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local Template = require 'map_gen.Diggy.Template'
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2018-09-27 20:56:29 +02:00
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local Debug = require 'map_gen.Diggy.Debug'
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2018-09-08 18:29:27 +02:00
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-- this
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local DiggyHole = {}
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--[[--
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Triggers a diggy diggy hole for a given sand-rock-big.
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Will return true even if the tile behind it is immune.
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@param entity LuaEntity
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]]
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2018-10-06 12:40:03 +02:00
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local function diggy_hole(entity)
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2018-09-08 18:29:27 +02:00
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if (entity.name ~= 'sand-rock-big') then
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return
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end
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local tiles = {}
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local rocks = {}
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local out_of_map_found = Scanner.scan_around_position(entity.surface, entity.position, 'out-of-map');
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for _, position in pairs(out_of_map_found) do
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2018-09-11 22:15:02 +02:00
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table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = {x = position.x, y = position.y}})
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table.insert(rocks, {name = 'sand-rock-big', position = {x = position.x, y = position.y}})
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2018-09-08 18:29:27 +02:00
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end
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2018-09-30 16:46:03 +02:00
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Template.insert(entity.surface, tiles, rocks)
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2018-09-08 18:29:27 +02:00
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end
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2018-09-26 22:15:39 +02:00
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local artificial_tiles = {
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['stone-brick'] = true,
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['stone-path'] = true,
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['concrete'] = true,
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['hazard-concrete-left'] = true,
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['hazard-concrete-right'] = true,
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['refined-concrete'] = true,
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['refined-hazard-concrete-left'] = true,
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['refined-hazard-concrete-right'] = true,
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2018-10-06 12:40:03 +02:00
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['deepwater-green'] = true,
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2018-09-26 22:15:39 +02:00
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}
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2018-10-07 19:40:30 +02:00
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local function on_mined_tile(surface, tiles)
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local new_tiles = {}
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for _, tile in pairs(tiles) do
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if (artificial_tiles[tile.old_tile.name]) then
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table.insert(new_tiles, { name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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end
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Template.insert(surface, new_tiles, {})
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end
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local function on_built_tile(surface, item, old_tile_and_positions)
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if ('landfill' ~= item.name) then
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return
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end
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local tiles = {}
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for _, tile in pairs(old_tile_and_positions) do
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table.insert(tiles, {name = 'dirt-' .. math.random(1, 7), position = tile.position})
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end
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Template.insert(surface, tiles)
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end
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2018-09-08 18:29:27 +02:00
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--[[--
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Registers all event handlers.
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]]
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2018-10-07 17:05:59 +02:00
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function DiggyHole.register(config)
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2018-09-08 18:29:27 +02:00
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Event.add(defines.events.on_entity_died, function (event)
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diggy_hole(event.entity)
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end)
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Event.add(defines.events.on_player_mined_entity, function (event)
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2018-10-06 12:40:03 +02:00
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diggy_hole(event.entity)
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2018-09-08 18:29:27 +02:00
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end)
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2018-09-26 22:15:39 +02:00
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2018-09-25 19:58:48 +02:00
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Event.add(defines.events.on_marked_for_deconstruction, function (event)
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if ('sand-rock-big' == event.entity.name) then
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event.entity.cancel_deconstruction(game.players[event.player_index].force)
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end
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end)
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2018-09-26 22:15:39 +02:00
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Event.add(defines.events.on_robot_mined_tile, function(event)
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2018-10-07 19:40:30 +02:00
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on_mined_tile(event.robot.surface, event.tiles)
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2018-09-26 22:15:39 +02:00
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end)
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Event.add(defines.events.on_player_mined_tile, function(event)
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2018-10-07 19:40:30 +02:00
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on_mined_tile(game.surfaces[event.surface_index], event.tiles)
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end)
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2018-09-26 22:15:39 +02:00
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2018-10-07 19:40:30 +02:00
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Event.add(defines.events.on_robot_built_tile, function (event)
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on_built_tile(event.robot.surface, item, tiles)
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end)
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2018-09-26 22:15:39 +02:00
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2018-10-07 19:40:30 +02:00
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Event.add(defines.events.on_player_built_tile, function (event)
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on_built_tile(game.surfaces[event.surface_index], event.item, event.tiles)
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2018-09-26 22:15:39 +02:00
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end)
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2018-09-08 18:29:27 +02:00
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end
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return DiggyHole
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