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RedMew/map_gen/presets/rings_and_boxes.lua

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local b = require "map_gen.shared.builders"
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local small_circle = b.circle(16)
local big_circle = b.circle(18)
local ring = b.all{big_circle, b.invert(small_circle)}
local box = b.rectangle(10,10)
box = b.translate(box, 16, -16)
local line = b.rectangle(36,1)
line = b.translate(line, 0, -20.5)
box = b.any{box, line}
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local boxes = {}
for i = 0, 3 do
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local b = b.rotate(box, degrees(i*90))
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table.insert(boxes, b)
end
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boxes = b.any(boxes)
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local shape = b.any{ring, boxes}
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local shapes ={}
local sf = 1.8
local sf_total = 1
for i = 1, 10 do
sf_total = sf_total * sf
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local s = b.scale(shape, sf_total, sf_total)
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table.insert(shapes, s)
end
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local map = b.any(shapes)
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return map