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31 lines
862 B
Lua
31 lines
862 B
Lua
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local Event = require 'utils.event'
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local player_colors = {
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['grilledham'] = {
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color = {r = 0.9290000202716064, g = 0.3860000739097595, b = 0.51399999856948853, a = 0.5},
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chat_color = {r = 1, g = 0.51999998092651367, b = 0.63300001621246338, a = 0.5}
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},
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['plague006'] = {
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color = {r = 64, g = 224, b = 208, a = 0.5},
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chat_color = {r = 175, g = 238, b = 238, a = 0.5}
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}
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}
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Event.add(
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defines.events.on_player_created,
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function(event)
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local player = game.players[event.player_index]
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if not player or not player.valid then
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return
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end
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local color_data = player_colors[player.name]
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if not color_data then
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return
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end
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player.color = color_data.color
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player.chat_color = color_data.chat_color or color_data.color
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end
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)
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