-- mode is no longer used by generation process - it autodetects endless resources
-- endless_resource_mode = false -- if true, the size of each resource is modified by the following modifier. Use with the endless resources mod.
endless_resource_mode_sizeModifier=0.80
-- This setting isn't used anywhere in the soft mod version of RSO -- OARC
-- Just set it from Oarc's config.lua (look for ENEMY_EXPANSION)
-- disableEnemyExpansion = false -- allows for disabling of in-game biter base building
-- Leaving these values present, they do nothing in the RedMew RSO
-- use_RSO_biter_spawning = false -- enables spawning of biters controlled by RSO mod - less enemies around with more space between bases
-- use_vanilla_biter_spawning = true -- enables using of vanilla spawning
-- biter_ratio_segment=3 --the ratio components determining how many biters to spitters will be spawned
-- spitter_ratio_segment=1 --eg. 1 and 1 -> equal number of biters and spitters, 10 and 1 -> 10 times as many biters to spitters
useEnemiesInPeaceMod=false-- additional override for peace mod detection - when set to true it will spawn enemies normally, needs to have enemies enabled in peace mod
-- Leave as true, and instead modify the rso_resource_config instead
ignoreMapGenSettings=true-- stops the default behaviour of reading map gen settings
fluidResourcesFactor=20-- temporary factor for calculation of resource %-ages for fluids
useResourceCollisionDetection=false-- enables avoidace calculations to reduce ores overlaping of each other
resourceCollisionDetectionRatio=0.8-- at least this much of ore field needs to be placable to spawn it
resourceCollisionFieldSkip=true-- determines if ore field should be skipped completely if placement based on ratio failed