2018-01-19 16:18:01 +02:00
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require "map_gencombined.grilledham_map_gen.map_gen"
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2017-11-20 15:51:13 +02:00
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map_gen_decoratives = true
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2018-01-19 23:11:36 +02:00
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local pic = require "map_gendata.north_america"
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2017-11-20 15:51:13 +02:00
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local pic = decompress(pic)
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local map = picture_builder(pic)
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-- this changes the size of the map
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map = scale(map, 2, 2)
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-- this moves the map, effectively changing the spawn point.
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map = translate(map, 0, -200)
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-- this sets the tile outside the bounds of the map to deepwater, remove this and it will be void.
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map = change_tile(map, false, "deepwater")
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return map
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