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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00

fix travis issues

This commit is contained in:
grilledham 2019-06-19 18:37:35 +01:00
parent 67961322c1
commit 059ee77963
2 changed files with 4 additions and 6 deletions

View File

@ -86,7 +86,7 @@ local function toggle_main_frame(event)
Gui.set_data(button, name)
end
local close_button = frame.add {type = 'button', name = main_button_name, caption = 'Close'}
frame.add {type = 'button', name = main_button_name, caption = 'Close'}
local data = {
enabled_checkbox = enabled_checkbox,
@ -126,8 +126,6 @@ local function ammo_count_changed(event)
local data = Gui.get_data(element)
local ammo_count_label = data.ammo_count_label
local color, label_color, tooltip
local valid = Autofill.set_ammo_count(event.player_index, element.text)
set_ammo_count_elements_validation(element, ammo_count_label, valid)
end
@ -145,7 +143,7 @@ local function enabled_ammos_changed(event)
end
local function settings_changed(event)
local settings_name = event.setting_name
local setting_name = event.setting_name
if setting_name == Autofill.enable_autofill_name then
local player_index = event.player_index
@ -163,7 +161,7 @@ local function settings_changed(event)
local checkbox = data.enabled_checkbox
checkbox.state = event.new_value
elseif settings_name == Autofill.ammo_count_name then
elseif setting_name == Autofill.ammo_count_name then
local player_index = event.player_index
local player = game.get_player(player_index)
if not player or not player.valid then

View File

@ -3,7 +3,7 @@ local Task = require 'utils.task'
local Token = require 'utils.token'
local config = require 'config'
turret_types = config.turret_active_delay.turret_types
local turret_types = config.turret_active_delay.turret_types
local tau = 2 * math.pi
local start_angle = -tau / 4