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removed /detrain

This commit is contained in:
Maik Wild 2017-12-23 02:26:19 +01:00
parent 76cddc23dd
commit 500209fe9d

View File

@ -57,20 +57,6 @@ local function teleport_location(cmd)
game.player.teleport(pos)
end
local function detrain(param)
if game.player and not (game.player.admin or is_mod(game.player.name)) then
cant_run(param.name)
return
end
local player_name = param["parameter"]
if player_name == nil or game.players[player_name] == nil then player_print("Unknown player.") return end
if game.players[player_name].vehicle == nil then player_print("Player not in vehicle.") return end
local vehicle_name = game.players[player_name].vehicle.name
game.players[player_name].vehicle.passenger = game.player
local player = game.player or {name = "<server>"}
game.print(string.format("%s kicked %s off the %s. God damn!", player.name, player_name, vehicle_name))
end
local function kill()
if game.player then
game.player.character.die()
@ -489,7 +475,6 @@ local function zoom(cmd)
end
commands.add_command("kill", "Will kill you.", kill)
commands.add_command("detrain", "<player> - Kicks the player off a train. (Admins and moderators)", detrain)
commands.add_command("tpplayer", "<player> - Teleports you to the player. (Admins and moderators)", teleport_player)
commands.add_command("invoke", "<player> - Teleports the player to you. (Admins and moderators)", invoke)
commands.add_command("tppos", "Teleports you to a selected entity. (Admins only)", teleport_location)