1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00

commented out map

This commit is contained in:
grilledham 2018-06-08 17:41:34 +01:00
parent 9cc651a1f8
commit 86e6342e81

View File

@ -63,7 +63,7 @@ local tiles_per_tick = 32
--shape = require "map_gen.presets.honeycomb"
--shape = require "map_gen.presets.line_and_trees"
--shape = require "map_gen.presets.square_spiral"
shape = require "map_gen.presets.beach"
--shape = require "map_gen.presets.beach"
--shape = require "map_gen.presets.test"
--shapes--
@ -111,7 +111,7 @@ local terrain_modules = {
miscs = {}
--require "map_gen.misc.rusky_pvp"
--table.insert(miscs, require("map_gen.misc.rail_grid")) -- used for map_gen.presets.UK
require ('map_gen.misc.change_landfill_tile')('sand-1')
--require ('map_gen.misc.change_landfill_tile')('sand-1')
if #entity_modules > 0 then
shape = shape or b.full_shape