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refactor to work around LuaCoderAssist bug
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@ -926,7 +926,10 @@ local function do_magic_crafters()
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if fluidbox_index then
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if fluidbox_index then
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local fb = entity.fluidbox
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local fb = entity.fluidbox
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local fb_data = fb[fluidbox_index] or {name = data.item, amount = 0}
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local fb_data = fb[fluidbox_index]
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if not fb_data then
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fb_data = {name = data.item, amount = 0}
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end
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fb_data.amount = fb_data.amount + fcount
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fb_data.amount = fb_data.amount + fcount
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fb[fluidbox_index] = fb_data
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fb[fluidbox_index] = fb_data
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else
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else
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