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Organize danger ores changelog (#1451)
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map_gen/maps/danger_ores/changelog.lua
Normal file
79
map_gen/maps/danger_ores/changelog.lua
Normal file
@ -0,0 +1,79 @@
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return [[
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2019-03-27:
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- [DO] Ore arranged into quadrants to allow for more controlled resource gathering.
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2019-03-30:
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- [DO] Uranium ore patch threshold increased slightly
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- [DO] Bug fix: Cars and tanks can now be placed onto ore!
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- [DO] Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- [DO] Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-04-24:
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- [DO] Stone ore density reduced by 1/2
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- [DO] Ore quadrants randomized
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- [DO] Increased time factor of biter evolution from 5 to 7
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- [DO] Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2020-09-02:
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- [DO] Destroyed chests dump their content as coal ore.
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2020-12-28:
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- [DO] Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- [DO] Rail signals and train stations now allowed on ore.
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2023-06-27:
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- [DO:LazyOne] Disabled Crafting
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- [DO:LazyOne] Added Starting Equipment
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2023-10-01:
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- [Do:K2] Added K2 preset
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2023-10-17:
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- [Do:Omni] Added Omnimatter presets
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2023-10-21:
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- [DO:BZ] Added BZ preset
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2023-10-23:
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- [DO:EI] Added EI presets
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2023-10-24:
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- [DO:IR3] Added IR3 presets
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- [DO:PYFE] Added PyFE preset
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2024-02-24:
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- [Do:Scrap] Added Scrap preset
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2024-04-08:
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- [DO:Expanse] Forked from DO/terraforming
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- [DO:Expanse] Added DO/expanse
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- [DO:Expanse] Lowered tech multiplier 25 > 5
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2024-04-17:
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- [DO:Expanse] Fixed incorrect request computation
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- [DO:Expanse] Fixed persistent chests on new chunk unlocks
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- [DO:Expanse] Added chests for each new expansion border
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- [DO:Expanse] Reduced pre_multiplier from 0.33 >s 0.20
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2024-08-01:
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- [DO:Expanse] Fixed allowed entities list with Mk2-3 drills
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- [DO:Expanse] Fixed typos in description
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2024-11-22:
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- [DO] Updated scenarios to 2.0
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- [DO] Added compatibility with AAI Loaders mod
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- [DO] Added compatibility with Deadlock Stacked Beltboxes and Loaders mod
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- [DO] Added compatibility with Early Construction mod
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- [DO] Added compatibility with REdMew Data mod
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- [DO] Added module to prevent quality miners from being placed on ore
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- [DO] Added module to replace mining productivity effects with robot cargo size instead
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- [DO] Removed deadlock's custom scenario forks
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- [DO] Updated map poll list
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- [DO] Updated rocket launches requirement to win at 1000 for most presets
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- [DO] Updated technology multiplier to x25 for most presets
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- [DO] Updated terraforming for most presets
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]]
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@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
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Each sector has a main resource and the other resources at a lower ratio.
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.biter_drops.enabled = false
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DOC.game.peaceful_mode = false
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@ -1,5 +1,4 @@
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local B = require 'map_gen.shared.builders'
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local H = require 'map_gen.maps.danger_ores.modules.helper'
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local DOC = require 'map_gen.maps.danger_ores.configuration'
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local Scenario = require 'map_gen.maps.danger_ores.scenario'
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local ScenarioInfo = require 'features.gui.info'
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@ -10,34 +9,6 @@ ScenarioInfo.add_map_extra_info([[
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Each sector has a main resource and the other resources at a lower ratio.
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.scenario_name = 'danger-ore-3way'
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DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_3way'
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DOC.map_config.main_ores = require 'map_gen.maps.danger_ores.config.3way_ores'
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@ -45,7 +16,6 @@ DOC.map_config.main_ores_rotate = nil
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DOC.map_config.spawn_shape = B.rectangle(72)
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DOC.map_config.start_ore_shape = B.rotate(B.rectangle(88), math.rad(135))
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DOC.map_config.water = nil
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DOC.map_gen_settings.settings = H.empty_map_settings()
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local t_h_bound, t_v_bound = B.line_x(128), B.line_y(128)
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local t_crop = function(_, y)
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@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs')
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ScenarioInfo.add_map_extra_info([[
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This map is split in 17 sectors. Each sector has a main resource.
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.scenario_name = 'danger-ore-bob'
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DOC.compatibility.redmew_data.remove_resource_patches = false
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@ -8,33 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Bobs & Angels')
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ScenarioInfo.add_map_extra_info([[
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This map is split in 6 sectors. Each sector has a main resource.
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
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- Stone ore density reduced by 1/2
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- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
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- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
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|
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2019-03-30:
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- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
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- Starting minimum pollution to expand map set to 650
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View current pollution via Debug Settings [F4] show-pollution-values,
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then open map and turn on pollution via the red box.
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- Starting water at spawn increased from radius 8 to radius 16 circle.
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2019-03-27:
|
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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|
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.scenario_name = 'danger-ore-bob-angel'
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DOC.compatibility.redmew_data.remove_resource_patches = false
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@ -7,10 +7,6 @@ ScenarioInfo.set_map_name('Danger Ores - Very BZ')
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ScenarioInfo.add_map_extra_info([[
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This map is split in 15 sectors. Each sector has a main resource.
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]])
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ScenarioInfo.set_new_info([[
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2023-10-21:
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- Added BZ preset
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]])
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DOC.scenario_name = 'danger-ore-bz'
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DOC.compatibility.redmew_data.remove_resource_patches = false
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@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
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Each sector has a main resource and the other resources at a lower ratio.
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]])
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ScenarioInfo.set_new_info([[
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2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
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- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
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2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
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- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
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- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
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2019-03-27:
|
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- Ore arranged into quadrants to allow for more controlled resource gathering.
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2020-09-02:
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- Destroyed chests dump their content as coal ore.
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2020-12-28:
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
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2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.scenario_name = 'danger-ore-chessboard'
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DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_chessboard'
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@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
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Each sector has a main resource and the other resources at a lower ratio.
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]])
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ScenarioInfo.set_new_info([[
|
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2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
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2020-12-28:
|
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- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
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- Rail signals and train stations now allowed on ore.
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]])
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DOC.scenario_name = 'danger-ore-circles'
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DOC.map_config.circle_thickness = 16 -- Thickness of the rings at weight 1
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@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in 3 sectors. Each sector has a main resource.
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Resource veins are scattered across the map.
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]])
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ScenarioInfo.set_new_info([[
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2023-10-23:
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- Added EI preset
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]])
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storage.config.redmew_qol.loaders = false
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@ -8,10 +8,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in 3 sectors. Each sector has a main resource.
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Resource veins are scattered across the map.
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]])
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ScenarioInfo.set_new_info([[
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2023-10-23:
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- Added EI preset
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]])
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storage.config.redmew_qol.loaders = false
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@ -32,20 +32,6 @@ ScenarioInfo.add_map_extra_info([[
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You can fulfill part of the request & then reroll to change the remaining part (it will always reroll based on its remaining content to be fulfilled).
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Unlocking new land may or may not reward you with another Coin.
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]])
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ScenarioInfo.set_new_info([[
|
||||
2024-08-01:
|
||||
- Fixed allowed entities list with Mk2-3 drills
|
||||
- Fixed typos in description
|
||||
2024-04-08:
|
||||
- Forked from DO/terraforming
|
||||
- Added DO/expanse
|
||||
- Lowered tech multiplier 25 > 5
|
||||
2024-04-17:
|
||||
- Fixed incorrect request computation
|
||||
- Fixed persistent chests on new chunk unlocks
|
||||
- Added chests for each new expansion border
|
||||
- Reduced pre_multiplier from 0.33 >s 0.20
|
||||
]])
|
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|
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Config.market.enabled = false
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Config.player_rewards.enabled = true
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|
@ -12,33 +12,6 @@ ScenarioInfo.add_map_extra_info([[
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This map is split in four sectors [item=iron-ore] [item=copper-ore] [item=coal] [item=stone].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
Config.player_create.starting_items = {
|
||||
{ count = 1, name = 'power-armor' },
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-gradient'
|
||||
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_gradient'
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-grid-factory'
|
||||
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_grid_factory'
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-hub-spiral'
|
||||
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_hub_spiral'
|
||||
|
@ -8,10 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Industrial Revolution 3')
|
||||
ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in 6 sectors. Each sector has a main resource. Gas fissures are scattered across the map.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-24:
|
||||
- Added IR3 preset
|
||||
]])
|
||||
|
||||
Config.redmew_qol.loaders = false
|
||||
Config.player_create.starting_items = {
|
||||
|
@ -8,10 +8,6 @@ ScenarioInfo.set_map_name('Danger Ores - Industrial Revolution 3 Grid Factory')
|
||||
ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in 6 sectors. Each sector has a main resource. Gas fissures are scattered across the map.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-24:
|
||||
- Added IR3 preset
|
||||
]])
|
||||
|
||||
Config.redmew_qol.loaders = false
|
||||
Config.player_create.starting_items = {
|
||||
|
@ -9,21 +9,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in four sectors [item=iron-ore] [item=copper-ore] [item=coal] [item=stone].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-26:
|
||||
- Reduced tech multiplier (10 -> 5)
|
||||
- Increased Uranium ore & Compact raw rare metals spawn radius (128 -> 192 tiles)
|
||||
- Eased terraforming requirements (8 -> 10 chunks, 9 -> 8 pollution increase, 24k -> 16k max pollution, 600 -> 400 min pollution)
|
||||
- Reduced rocket required to win (500 -> 100)
|
||||
- Removed Expensive Warehousing from required mods
|
||||
|
||||
2023-10-11:
|
||||
- Increased Uranium ore & Compact raw rare metals spawn radius to 128 tiles
|
||||
- Reduced Compact raw rare metals yield weight (8 -> 4)
|
||||
|
||||
2023-10-01:
|
||||
- Added K2 preset
|
||||
]])
|
||||
|
||||
Config.redmew_qol.loaders = false
|
||||
Config.player_create.starting_items = {
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-landfill'
|
||||
DOC.map_config.spawn_tile = 'landfill'
|
||||
|
@ -9,38 +9,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-06-27:
|
||||
- disabled Crafting
|
||||
- added Starting Equipment
|
||||
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
Config.permissions.presets.no_handcraft = true
|
||||
Config.player_create.starting_items = {
|
||||
{ count = 1, name = 'steel-furnace' },
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
Config.hail_hydra.enabled = true
|
||||
Config.hail_hydra.online_player_scale_enabled = false
|
||||
|
@ -11,11 +11,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is covered in [item=omnite].
|
||||
Mine it to make room for your factory.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-17:
|
||||
- Added Omnimatter preset
|
||||
]])
|
||||
|
||||
|
||||
Config.redmew_qol.loaders = false
|
||||
Config.player_create.starting_items = {
|
||||
|
@ -11,10 +11,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is covered in [item=omnite] and [item=infinite-omnite].
|
||||
Mine it to make room for your factory.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-17:
|
||||
- Added Omnimatter Cages preset
|
||||
]])
|
||||
|
||||
Config.redmew_qol.loaders = false
|
||||
Config.player_create.starting_items = {
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-one-direction'
|
||||
DOC.rocket_launched.win_satellite_count = 250
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-one-direction-wide'
|
||||
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_one_direction'
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is covered in [item=coal] with mixed dense patches containing [item=iron-ore] [item=copper-ore] [item=stone].
|
||||
The patches alternate between [item=iron-ore] and [item=copper-ore] as the main resource.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-patches'
|
||||
DOC.map_config.main_ore_resource_patches_config = require 'map_gen.maps.danger_ores.config.main_ore_resource_patches'
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-poor-mans-coal-fields'
|
||||
DOC.game.technology_price_multiplier = 6
|
||||
|
@ -9,10 +9,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in 6 sectors.
|
||||
Each sector has a main resource.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2023-10-24:
|
||||
- Added PyFE preset
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-pyfe'
|
||||
DOC.compatibility.redmew_data.remove_resource_patches = false
|
||||
|
@ -10,10 +10,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is covered in [entity=scrap].
|
||||
Mine it to make room for your factory.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2024-02-24:
|
||||
- Added Scrap preset
|
||||
]])
|
||||
|
||||
Config.player_create.starting_items = {
|
||||
{ count = 2, name = 'burner-mining-drill' },
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-spiral'
|
||||
DOC.map_config.main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_spiral'
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in multiple sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-split'
|
||||
DOC.map_config.main_ores_rotate = 0
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
local start_ore_offset = 44
|
||||
|
||||
|
@ -7,33 +7,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
DOC.scenario_name = 'danger-ore-terraforming'
|
||||
DOC.terraforming = {
|
||||
|
@ -8,33 +8,6 @@ ScenarioInfo.add_map_extra_info([[
|
||||
This map is split in three sectors [item=iron-ore] [item=copper-ore] [item=coal].
|
||||
Each sector has a main resource and the other resources at a lower ratio.
|
||||
]])
|
||||
ScenarioInfo.set_new_info([[
|
||||
2019-04-24:
|
||||
- Stone ore density reduced by 1/2
|
||||
- Ore quadrants randomized
|
||||
- Increased time factor of biter evolution from 5 to 7
|
||||
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
|
||||
|
||||
2019-03-30:
|
||||
- Uranium ore patch threshold increased slightly
|
||||
- Bug fix: Cars and tanks can now be placed onto ore!
|
||||
- Starting minimum pollution to expand map set to 650
|
||||
View current pollution via Debug Settings [F4] show-pollution-values,
|
||||
then open map and turn on pollution via the red box.
|
||||
- Starting water at spawn increased from radius 8 to radius 16 circle.
|
||||
|
||||
2019-03-27:
|
||||
- Ore arranged into quadrants to allow for more controlled resource gathering.
|
||||
|
||||
2020-09-02:
|
||||
- Destroyed chests dump their content as coal ore.
|
||||
|
||||
2020-12-28:
|
||||
- Changed win condition. First satellite kills all biters, launch 500 to win the map.
|
||||
|
||||
2021-04-06:
|
||||
- Rail signals and train stations now allowed on ore.
|
||||
]])
|
||||
|
||||
Config.day_night.enabled = true
|
||||
Config.day_night.use_fixed_brightness = true
|
||||
|
@ -18,6 +18,7 @@ ScenarioInfo.set_map_description([[
|
||||
A significant amount of pollution must affect a section of the map before it is revealed.
|
||||
Pollution does not affect biter evolution.
|
||||
]])
|
||||
ScenarioInfo.set_new_info(require 'map_gen.maps.danger_ores.changelog')
|
||||
|
||||
Config.apocalypse.enabled = false
|
||||
Config.dump_offline_inventories = {
|
||||
|
Loading…
Reference in New Issue
Block a user