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Merge and move docs
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Run the following upon startup to give bots, armor and items to place the tetris theme tune blueprint.
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Use command /tpmode to teleport to the island to set it up.
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This will give you the items you need:
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/silent-command local player = game.player
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player.insert{name="power-armor-mk2", count = 1}
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local p_armor = player.get_inventory(5)[1].grid
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p_armor.put({name = "fusion-reactor-equipment"})
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p_armor.put({name = "fusion-reactor-equipment"})
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p_armor.put({name = "fusion-reactor-equipment"})
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p_armor.put({name = "exoskeleton-equipment"})
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p_armor.put({name = "exoskeleton-equipment"})
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p_armor.put({name = "exoskeleton-equipment"})
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p_armor.put({name = "exoskeleton-equipment"})
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p_armor.put({name = "energy-shield-mk2-equipment"})
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p_armor.put({name = "energy-shield-mk2-equipment"})
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p_armor.put({name = "personal-roboport-mk2-equipment"})
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p_armor.put({name = "night-vision-equipment"})
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p_armor.put({name = "battery-mk2-equipment"})
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p_armor.put({name = "battery-mk2-equipment"})
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player.insert{name="decider-combinator", count = 143}
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player.insert{name="constant-combinator", count = 143}
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player.insert{name="programmable-speaker", count = 16}
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player.insert{name="arithmetic-combinator", count = 4}
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player.insert{name="substation", count = 4}
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player.insert{name="solar-panel", count = 15}
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player.insert{name="accumulator", count = 12}
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This will make them non-griefable if you're standing in the centre of the music island:
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/c
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local pos = game.player.position
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local area = {{pos.x - 40, pos.y - 80}, {pos.x + 40, pos.y + 80}}
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for _, e in pairs(game.player.surface.find_entities_filtered {area = area, force = 'player'}) do
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e.minable = false
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e.destructible = false
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end
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