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Fix not catching server killing walkabout player
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@@ -88,7 +88,7 @@ local function kill(cmd)
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end
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if global.walking then
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if (player and global.walking[player.index]) or (player and player.admin and target and global.walking[target.index]) then
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if (player and global.walking[player.index]) or (target and global.walking[target.index]) then
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Game.player_print("A player on walkabout cannot be killed by a mere fish, don't waste your efforts.")
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return
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end
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