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Fixed missing renames

This commit is contained in:
Lynn 2019-01-13 13:34:37 +01:00
parent 746d31dc14
commit bfa9320fd0
2 changed files with 3 additions and 3 deletions

View File

@ -46,7 +46,7 @@ function Scenario.register()
-- disabled redmew features for diggy
local redmew_config = global.config
redmew_config.fish_market.enabled = false
redmew_config.market.enabled = false
redmew_config.reactor_meltdown.enabled = false
redmew_config.hodor.enabled = false
redmew_config.paint.enabled = false

View File

@ -17,7 +17,7 @@ ScenarioInfo.add_map_extra_info(
'- Outposts have enemy turrets defending them.\n- Outposts have loot and provide a steady stream of resources.\n- Outpost markets with different resources and at prices.\n- Capturing outposts increases evolution.\n- Reduced damage by all player weapons, turrets, and ammo.\n- Biters have more health and deal more damage.\n- Biters and spitters spawn on death of entities.'
)
global.config.fish_market.enabled = false
global.config.market.enabled = false
-- leave seeds nil to have them filled in based on teh map seed.
local outpost_seed = nil --91000
@ -716,7 +716,7 @@ Global.register_init(
tbl.outpost_seed = outpost_seed or seed
tbl.ore_seed = ore_seed or seed
global.config.fish_market.enable = false
global.config.market.enable = false
end,
function(tbl)
outpost_seed = tbl.outpost_seed