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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00

Updating map info

Preparation for test
This commit is contained in:
SimonFlapse 2019-02-18 10:30:06 +01:00
parent dadd394901
commit c43dfa526c

View File

@ -14,12 +14,44 @@ local abs = math.abs
local round = math.round
local redmew_config = global.config
ScenarioInfo.set_map_name('[WIP] Quadrants')
ScenarioInfo.set_map_description('Teamwork based map')
ScenarioInfo.set_map_name('Quadrants')
ScenarioInfo.set_map_description('Take control over an area and work together as a region!')
ScenarioInfo.add_map_extra_info([[
- Restricted research
- Restricted recipes
- Restricted teleport between quadrants
This map is split in four quadrants.
Each quadrant has a main objective.
The following quadrants exists:
Science and Military, Intermediate produce, Oil and High Tech, Logistics and Transport.
Common for all quadrants:
- Basic manufacturing and power
- Commercial super market present
- Teleportation between quadrants with empty inventory, excluding:
- Tools
- Utility Armor
- Weaponry
Science and Military
- Manages research for the entire region
- Supplies weaponry and security solutions to the entire region
Intermediate produce
- Only producer of steel
- High precision workers allowing for circuitry manufacturing
Oil and High Tech
- Facilities for oil processing
- Facilities for nuclear handling
- Leading force in innovating products
- Rocket launch site
Logistics and Transport
- Leading force in logistical solutions
- Belt based
- Bot based
- Train based
Version: pre-v1.0
]]
)
@ -34,7 +66,7 @@ redmew_config.player_create.join_messages = {
'Welcome to this map created by the RedMew team. You can join our discord at: redmew.com/discord',
'Click the question mark in the top left corner for server information and map details.',
'----',
'Quadrants is a different take on a teamwork based map. Be sure to read the map details!',
'Quadrants is a new take on a teamwork based map. Be sure to read the map details!',
'--------'
}