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Set RS.spawn_island_tile in diggy
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@ -13,6 +13,7 @@ require 'utils.core'
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local Scenario = {}
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RS.set_first_player_position_check_override(true) -- forces players to spawn at 0,0
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RS.set_spawn_island_tile('stone-path')
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global.diggy_scenario_registered = false
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--[[--
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