mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
Merge pull request #499 from iltar/minor-config-structure-change
Minor fixes in the config
This commit is contained in:
commit
d14bff6a67
54
config.lua
54
config.lua
@ -2,26 +2,36 @@ _DEBUG = false
|
||||
_CHEATS = false
|
||||
MARKET_ITEM = 'coin'
|
||||
|
||||
global.config = {}
|
||||
global.config.player_list = {}
|
||||
global.config.player_list.enable_coin_col = true
|
||||
global.config.paint = {}
|
||||
global.config.paint.enable = true
|
||||
global.config.fish_market = {}
|
||||
global.config.fish_market.enable = true
|
||||
global.config.nuke_control = {}
|
||||
global.config.nuke_control.enable_autokick = true
|
||||
global.config.nuke_control.enable_autoban = true
|
||||
global.config.hodor = true
|
||||
global.config.auto_respond = true
|
||||
global.config.mentions = true
|
||||
global.config.nuke_control.nuke_min_time_hours = 3 --how long a player must be on the server to be allowed to use the nuke
|
||||
global.config = {
|
||||
-- The title of the map
|
||||
map_name_key = 'This Map has no name',
|
||||
|
||||
-- The title of the map
|
||||
global.config.map_name_key = 'This Map has no name'
|
||||
-- The long description of the map, typically 1 paragraph
|
||||
global.config.map_description_key = "By default this section is blank as it's supposed to be filled out on a per map basis. (If you're seeing this message, ping the admin team to get a description added for this map)"
|
||||
-- The feature list of the map
|
||||
global.config.map_extra_info_key = 'This map has no extra infomation'
|
||||
-- New Scenario Features, appears in the "What's new" tab
|
||||
global.config.new_info_key = 'Nothing is new. The world is at peace'
|
||||
-- The long description of the map, typically 1 paragraph
|
||||
map_description_key = "By default this section is blank as it's supposed to be filled out on a per map basis. (If you're seeing this message, ping the admin team to get a description added for this map)",
|
||||
|
||||
-- The feature list of the map
|
||||
map_extra_info_key = 'This map has no extra information',
|
||||
|
||||
-- New Scenario Features, appears in the "What's new" tab
|
||||
new_info_key = 'Nothing is new. The world is at peace',
|
||||
|
||||
player_list = {
|
||||
enable_coin_col = true,
|
||||
},
|
||||
paint = {
|
||||
enable = true,
|
||||
},
|
||||
fish_market = {
|
||||
enable = true,
|
||||
},
|
||||
nuke_control = {
|
||||
enable_autokick = true,
|
||||
enable_autoban = true,
|
||||
|
||||
-- how long a player must be on the server to be allowed to use the nuke
|
||||
nuke_min_time_hours = 3,
|
||||
},
|
||||
hodor = true,
|
||||
auto_respond = true,
|
||||
mentions = true,
|
||||
}
|
||||
|
@ -333,13 +333,13 @@ local function toggle(event)
|
||||
p_filters[i].to = f.to.tooltip
|
||||
end
|
||||
|
||||
Gui.remove_data_recursivly(main_frame)
|
||||
Gui.remove_data_recursively(main_frame)
|
||||
main_frame.destroy()
|
||||
|
||||
if player.opened_gui_type == defines.gui_type.custom then
|
||||
local opened = player.opened
|
||||
if opened and opened.valid and opened.name == filters_table_name then
|
||||
Gui.remove_data_recursivly(opened)
|
||||
Gui.remove_data_recursively(opened)
|
||||
opened.destroy()
|
||||
end
|
||||
end
|
||||
@ -495,7 +495,7 @@ Gui.on_click(
|
||||
filter_button.tooltip = element.tooltip
|
||||
end
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -505,7 +505,7 @@ Gui.on_click(
|
||||
function(event)
|
||||
local frame = Gui.get_data(event.element)
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -519,7 +519,7 @@ Gui.on_click(
|
||||
filter_button.sprite = 'utility/pump_cannot_connect_icon'
|
||||
filter_button.tooltip = ''
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -567,7 +567,7 @@ Gui.on_custom_close(
|
||||
filters_table_name,
|
||||
function(event)
|
||||
local element = event.element
|
||||
Gui.remove_data_recursivly(element)
|
||||
Gui.remove_data_recursively(element)
|
||||
element.destroy()
|
||||
end
|
||||
)
|
||||
|
@ -125,7 +125,7 @@ local function toggle(event)
|
||||
local main_frame = left[main_frame_name]
|
||||
|
||||
if main_frame and main_frame.valid then
|
||||
Gui.remove_data_recursivly(main_frame)
|
||||
Gui.remove_data_recursively(main_frame)
|
||||
main_frame.destroy()
|
||||
else
|
||||
main_frame =
|
||||
@ -199,7 +199,7 @@ Gui.on_click(
|
||||
filter_button.sprite = element.sprite
|
||||
filter_button.tooltip = element.tooltip
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -208,7 +208,7 @@ Gui.on_click(
|
||||
filter_table_close_button_name,
|
||||
function(event)
|
||||
local frame = Gui.get_data(event.element)
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -217,7 +217,7 @@ Gui.on_custom_close(
|
||||
filters_table_name,
|
||||
function(event)
|
||||
local element = event.element
|
||||
Gui.remove_data_recursivly(element)
|
||||
Gui.remove_data_recursively(element)
|
||||
element.destroy()
|
||||
end
|
||||
)
|
||||
|
@ -6,6 +6,7 @@ local Game = require 'utils.game'
|
||||
local math = require 'utils.math'
|
||||
local Utils = require 'utils.core'
|
||||
local Server = require 'features.server'
|
||||
local insert = table.insert
|
||||
|
||||
local default_poll_duration = 300 * 60 -- in ticks
|
||||
local duration_max = 3600 -- in seconds
|
||||
@ -114,36 +115,36 @@ local function send_poll_result_to_discord(poll)
|
||||
|
||||
local created_by_player = poll.created_by
|
||||
if created_by_player and created_by_player.valid then
|
||||
table.insert(result, ' Created by ')
|
||||
table.insert(result, created_by_player.name)
|
||||
insert(result, ' Created by ')
|
||||
insert(result, created_by_player.name)
|
||||
end
|
||||
|
||||
local edited_by_players = poll.edited_by
|
||||
if next(edited_by_players) then
|
||||
table.insert(result, ' Edited by ')
|
||||
insert(result, ' Edited by ')
|
||||
for pi, _ in pairs(edited_by_players) do
|
||||
local p = game.players[pi]
|
||||
if p and p.valid then
|
||||
table.insert(result, p.name)
|
||||
table.insert(result, ', ')
|
||||
insert(result, p.name)
|
||||
insert(result, ', ')
|
||||
end
|
||||
end
|
||||
table.remove(result)
|
||||
end
|
||||
|
||||
table.insert(result, '\\n**Question: ')
|
||||
table.insert(result, poll.question)
|
||||
table.insert(result, '**\\n')
|
||||
insert(result, '\\n**Question: ')
|
||||
insert(result, poll.question)
|
||||
insert(result, '**\\n')
|
||||
|
||||
local answers = poll.answers
|
||||
local answers_count = #answers
|
||||
for i, a in ipairs(answers) do
|
||||
table.insert(result, '[')
|
||||
table.insert(result, a.voted_count)
|
||||
table.insert(result, '] - ')
|
||||
table.insert(result, a.text)
|
||||
for i, a in pairs(answers) do
|
||||
insert(result, '[')
|
||||
insert(result, a.voted_count)
|
||||
insert(result, '] - ')
|
||||
insert(result, a.text)
|
||||
if i ~= answers_count then
|
||||
table.insert(result, '\\n')
|
||||
insert(result, '\\n')
|
||||
end
|
||||
end
|
||||
|
||||
@ -158,7 +159,7 @@ local function redraw_poll_viewer_content(data)
|
||||
local player = poll_viewer_content.gui.player
|
||||
|
||||
data.vote_buttons = nil
|
||||
Gui.remove_data_recursivly(poll_viewer_content)
|
||||
Gui.remove_data_recursively(poll_viewer_content)
|
||||
poll_viewer_content.clear()
|
||||
|
||||
local poll = polls[poll_index]
|
||||
@ -170,13 +171,13 @@ local function redraw_poll_viewer_content(data)
|
||||
local voters = poll.voters
|
||||
|
||||
local tooltips = {}
|
||||
for _, a in ipairs(answers) do
|
||||
for _, a in pairs(answers) do
|
||||
tooltips[a] = {}
|
||||
end
|
||||
|
||||
for player_index, answer in pairs(voters) do
|
||||
local p = Game.get_player_by_index(player_index)
|
||||
table.insert(tooltips[answer], p.name)
|
||||
insert(tooltips[answer], p.name)
|
||||
end
|
||||
|
||||
for a, t in pairs(tooltips) do
|
||||
@ -204,8 +205,8 @@ local function redraw_poll_viewer_content(data)
|
||||
for pi, _ in pairs(edited_by_players) do
|
||||
local p = Game.get_player_by_index(pi)
|
||||
if p and p.valid then
|
||||
table.insert(edit_names, p.name)
|
||||
table.insert(edit_names, ', ')
|
||||
insert(edit_names, p.name)
|
||||
insert(edit_names, ', ')
|
||||
end
|
||||
end
|
||||
|
||||
@ -242,7 +243,7 @@ local function redraw_poll_viewer_content(data)
|
||||
|
||||
local answer = voters[player.index]
|
||||
local vote_buttons = {}
|
||||
for i, a in ipairs(answers) do
|
||||
for i, a in pairs(answers) do
|
||||
local vote_button_flow = grid.add {type = 'flow'}
|
||||
local vote_button =
|
||||
vote_button_flow.add {
|
||||
@ -391,7 +392,7 @@ local function remove_create_poll_frame(create_poll_frame, player_index)
|
||||
data.edit_mode = nil
|
||||
player_create_poll_data[player_index] = data
|
||||
|
||||
Gui.remove_data_recursivly(create_poll_frame)
|
||||
Gui.remove_data_recursively(create_poll_frame)
|
||||
create_poll_frame.destroy()
|
||||
end
|
||||
|
||||
@ -400,7 +401,7 @@ local function remove_main_frame(main_frame, left, player)
|
||||
local data = Gui.get_data(main_frame)
|
||||
player_poll_index[player_index] = data.poll_index
|
||||
|
||||
Gui.remove_data_recursivly(main_frame)
|
||||
Gui.remove_data_recursively(main_frame)
|
||||
main_frame.destroy()
|
||||
|
||||
local create_poll_frame = left[create_poll_frame_name]
|
||||
@ -440,7 +441,7 @@ local function redraw_create_poll_content(data)
|
||||
local grid = data.grid
|
||||
local answers = data.answers
|
||||
|
||||
Gui.remove_data_recursivly(grid)
|
||||
Gui.remove_data_recursively(grid)
|
||||
grid.clear()
|
||||
|
||||
grid.add {type = 'flow'}
|
||||
@ -481,7 +482,7 @@ local function redraw_create_poll_content(data)
|
||||
Gui.set_data(question_textfield, data)
|
||||
|
||||
local edit_mode = data.edit_mode
|
||||
for count, answer in ipairs(answers) do
|
||||
for count, answer in pairs(answers) do
|
||||
local delete_flow = grid.add {type = 'flow'}
|
||||
|
||||
local delete_button
|
||||
@ -538,7 +539,7 @@ local function draw_create_poll_frame(parent, player, previous_data)
|
||||
question = previous_data.question
|
||||
|
||||
answers = {}
|
||||
for i, a in ipairs(previous_data.answers) do
|
||||
for i, a in pairs(previous_data.answers) do
|
||||
answers[i] = {text = a.text, source = a}
|
||||
end
|
||||
|
||||
@ -624,7 +625,7 @@ local function show_new_poll(poll_data)
|
||||
local message =
|
||||
table.concat {poll_data.created_by.name, ' has created a new Poll #', poll_data.id, ': ', poll_data.question}
|
||||
|
||||
for _, p in ipairs(game.connected_players) do
|
||||
for _, p in pairs(game.connected_players) do
|
||||
local left = p.gui.left
|
||||
local frame = left[main_frame_name]
|
||||
if no_notify_players[p.index] then
|
||||
@ -660,7 +661,7 @@ local function create_poll(event)
|
||||
end
|
||||
|
||||
local answers = {}
|
||||
for _, a in ipairs(data.answers) do
|
||||
for _, a in pairs(data.answers) do
|
||||
local text = a.text
|
||||
if text:find('%S') then
|
||||
local index = #answers + 1
|
||||
@ -697,12 +698,12 @@ local function create_poll(event)
|
||||
edited_by = {}
|
||||
}
|
||||
|
||||
table.insert(polls, poll_data)
|
||||
insert(polls, poll_data)
|
||||
|
||||
show_new_poll(poll_data)
|
||||
send_poll_result_to_discord(poll_data)
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
|
||||
@ -714,7 +715,7 @@ local function update_vote(voters, answer, direction)
|
||||
for pi, a in pairs(voters) do
|
||||
if a == answer then
|
||||
local player = Game.get_player_by_index(pi)
|
||||
table.insert(tooltip, player.name)
|
||||
insert(tooltip, player.name)
|
||||
end
|
||||
end
|
||||
|
||||
@ -751,7 +752,7 @@ local function vote(event)
|
||||
|
||||
local vote_button_count, vote_button_tooltip = update_vote(voters, answer, 1)
|
||||
|
||||
for _, p in ipairs(game.connected_players) do
|
||||
for _, p in pairs(game.connected_players) do
|
||||
local frame = p.gui.left[main_frame_name]
|
||||
if frame and frame.valid then
|
||||
local data = Gui.get_data(frame)
|
||||
@ -803,7 +804,7 @@ local function player_joined(event)
|
||||
end
|
||||
|
||||
local function tick()
|
||||
for _, p in ipairs(game.connected_players) do
|
||||
for _, p in pairs(game.connected_players) do
|
||||
local frame = p.gui.left[main_frame_name]
|
||||
if frame and frame.valid then
|
||||
local data = Gui.get_data(frame)
|
||||
@ -812,7 +813,7 @@ local function tick()
|
||||
local poll_enabled = do_remaining_time(poll, data.remaining_time_label)
|
||||
|
||||
if not poll_enabled then
|
||||
for _, v in ipairs(data.vote_buttons) do
|
||||
for _, v in pairs(data.vote_buttons) do
|
||||
v.enabled = poll_enabled
|
||||
end
|
||||
end
|
||||
@ -848,7 +849,7 @@ Gui.on_click(
|
||||
local frame = left[create_poll_frame_name]
|
||||
|
||||
if frame and frame.valid then
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
|
||||
@ -912,7 +913,7 @@ Gui.on_click(
|
||||
function(event)
|
||||
local data = Gui.get_data(event.element)
|
||||
|
||||
table.insert(data.answers, {text = ''})
|
||||
insert(data.answers, {text = ''})
|
||||
redraw_create_poll_content(data)
|
||||
end
|
||||
)
|
||||
@ -955,13 +956,13 @@ Gui.on_click(
|
||||
local frame = data.frame
|
||||
local poll = data.previous_data
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
|
||||
player_create_poll_data[player.index] = nil
|
||||
|
||||
local removed_index
|
||||
for i, p in ipairs(polls) do
|
||||
for i, p in pairs(polls) do
|
||||
if p == poll then
|
||||
table.remove(polls, i)
|
||||
removed_index = i
|
||||
@ -975,7 +976,7 @@ Gui.on_click(
|
||||
|
||||
local message = table.concat {player.name, ' has deleted Poll #', poll.id, ': ', poll.question}
|
||||
|
||||
for _, p in ipairs(game.connected_players) do
|
||||
for _, p in pairs(game.connected_players) do
|
||||
if not no_notify_players[p.index] then
|
||||
p.print(message)
|
||||
end
|
||||
@ -1011,7 +1012,7 @@ Gui.on_click(
|
||||
|
||||
local new_answer_set = {}
|
||||
local new_answers = {}
|
||||
for _, a in ipairs(data.answers) do
|
||||
for _, a in pairs(data.answers) do
|
||||
if a.text:find('%S') then
|
||||
local source = a.source
|
||||
local index = #new_answers + 1
|
||||
@ -1031,7 +1032,7 @@ Gui.on_click(
|
||||
return
|
||||
end
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
|
||||
local player_index = player.index
|
||||
@ -1040,7 +1041,7 @@ Gui.on_click(
|
||||
|
||||
local old_answers = poll.answers
|
||||
local voters = poll.voters
|
||||
for _, a in ipairs(old_answers) do
|
||||
for _, a in pairs(old_answers) do
|
||||
if not new_answer_set[a] then
|
||||
for pi, a2 in pairs(voters) do
|
||||
if a == a2 then
|
||||
@ -1069,7 +1070,7 @@ Gui.on_click(
|
||||
poll.duration = duration
|
||||
|
||||
local poll_index
|
||||
for i, p in ipairs(polls) do
|
||||
for i, p in pairs(polls) do
|
||||
if poll == p then
|
||||
poll_index = i
|
||||
break
|
||||
@ -1077,13 +1078,13 @@ Gui.on_click(
|
||||
end
|
||||
|
||||
if not poll_index then
|
||||
table.insert(polls, poll)
|
||||
insert(polls, poll)
|
||||
poll_index = #polls
|
||||
end
|
||||
|
||||
local message = table.concat {player.name, ' has edited Poll #', poll.id, ': ', poll.question}
|
||||
|
||||
for _, p in ipairs(game.connected_players) do
|
||||
for _, p in pairs(game.connected_players) do
|
||||
local main_frame = p.gui.left[main_frame_name]
|
||||
|
||||
if no_notify_players[p.index] then
|
||||
@ -1179,7 +1180,7 @@ function Class.validate(data)
|
||||
return false, 'answer array must contain at least one entry.'
|
||||
end
|
||||
|
||||
for _, a in ipairs(answers) do
|
||||
for _, a in pairs(answers) do
|
||||
if type(a) ~= 'string' or a == '' then
|
||||
return false, 'answers must be a non empty string.'
|
||||
end
|
||||
@ -1205,9 +1206,9 @@ function Class.poll(data)
|
||||
end
|
||||
|
||||
local answers = {}
|
||||
for index, a in ipairs(data.answers) do
|
||||
for index, a in pairs(data.answers) do
|
||||
if a ~= '' then
|
||||
table.insert(answers, {text = a, index = index, voted_count = 0})
|
||||
insert(answers, {text = a, index = index, voted_count = 0})
|
||||
end
|
||||
end
|
||||
|
||||
@ -1240,7 +1241,7 @@ function Class.poll(data)
|
||||
edited_by = {}
|
||||
}
|
||||
|
||||
table.insert(polls, poll_data)
|
||||
insert(polls, poll_data)
|
||||
|
||||
show_new_poll(poll_data)
|
||||
send_poll_result_to_discord(poll_data)
|
||||
@ -1253,19 +1254,19 @@ function Class.poll_result(id)
|
||||
return 'poll-id must be a number'
|
||||
end
|
||||
|
||||
for _, poll_data in ipairs(polls) do
|
||||
for _, poll_data in pairs(polls) do
|
||||
if poll_data.id == id then
|
||||
local result = {'Question: ', poll_data.question, ' Answers: '}
|
||||
local answers = poll_data.answers
|
||||
local answers_count = #answers
|
||||
for i, a in ipairs(answers) do
|
||||
table.insert(result, '( [')
|
||||
table.insert(result, a.voted_count)
|
||||
table.insert(result, '] - ')
|
||||
table.insert(result, a.text)
|
||||
table.insert(result, ' )')
|
||||
for i, a in pairs(answers) do
|
||||
insert(result, '( [')
|
||||
insert(result, a.voted_count)
|
||||
insert(result, '] - ')
|
||||
insert(result, a.text)
|
||||
insert(result, ' )')
|
||||
if i ~= answers_count then
|
||||
table.insert(result, ', ')
|
||||
insert(result, ', ')
|
||||
end
|
||||
end
|
||||
|
||||
@ -1324,7 +1325,7 @@ function Class.send_poll_result_to_discord(id)
|
||||
return
|
||||
end
|
||||
|
||||
for _, poll_data in ipairs(polls) do
|
||||
for _, poll_data in pairs(polls) do
|
||||
if poll_data.id == id then
|
||||
send_poll_result_to_discord(poll_data)
|
||||
return
|
||||
|
@ -61,7 +61,7 @@ Gui.on_click(
|
||||
function(event)
|
||||
local frame = Gui.get_data(event.element)
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
|
@ -249,7 +249,7 @@ local function redraw_main_frame()
|
||||
if main_frame and main_frame.valid then
|
||||
local content = main_frame[main_frame_content_name]
|
||||
|
||||
Gui.remove_data_recursivly(content)
|
||||
Gui.remove_data_recursively(content)
|
||||
content.clear()
|
||||
|
||||
if p.connected then
|
||||
@ -276,7 +276,7 @@ local function toggle(event)
|
||||
local main_frame = left[main_frame_name]
|
||||
|
||||
if main_frame then
|
||||
Gui.remove_data_recursivly(main_frame)
|
||||
Gui.remove_data_recursively(main_frame)
|
||||
main_frame.destroy()
|
||||
else
|
||||
draw_main_frame(event.player)
|
||||
@ -330,7 +330,7 @@ local function draw_create_tag_frame(event, tag_data)
|
||||
|
||||
local frame = center[create_tag_frame_name]
|
||||
if frame then
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
|
||||
@ -450,7 +450,7 @@ Gui.on_click(
|
||||
local tag_data = data.tag_data
|
||||
local tag_name = tag_data.name
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
|
||||
if not tag_groups[tag_name] then
|
||||
@ -536,7 +536,7 @@ Gui.on_click(
|
||||
frame_data.focus = radio
|
||||
|
||||
local choose = frame_data.choose
|
||||
Gui.remove_data_recursivly(choose)
|
||||
Gui.remove_data_recursively(choose)
|
||||
choose.destroy()
|
||||
|
||||
choose =
|
||||
@ -592,7 +592,7 @@ Gui.on_click(
|
||||
verb = deafult_verb
|
||||
end
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
|
||||
local tag_data = {
|
||||
@ -642,7 +642,7 @@ Gui.on_click(
|
||||
function(event)
|
||||
local frame = Gui.get_data(event.element)
|
||||
|
||||
Gui.remove_data_recursivly(frame)
|
||||
Gui.remove_data_recursively(frame)
|
||||
frame.destroy()
|
||||
end
|
||||
)
|
||||
@ -651,7 +651,7 @@ Gui.on_custom_close(
|
||||
create_tag_frame_name,
|
||||
function(event)
|
||||
local element = event.element
|
||||
Gui.remove_data_recursivly(element)
|
||||
Gui.remove_data_recursively(element)
|
||||
element.destroy()
|
||||
end
|
||||
)
|
||||
|
@ -27,7 +27,7 @@ function Gui.get_data(element)
|
||||
end
|
||||
|
||||
-- Removes data associated with LuaGuiElement and its children recursivly.
|
||||
function Gui.remove_data_recursivly(element)
|
||||
function Gui.remove_data_recursively(element)
|
||||
Gui.set_data(element, nil)
|
||||
|
||||
local children = element.children
|
||||
@ -38,7 +38,7 @@ function Gui.remove_data_recursivly(element)
|
||||
|
||||
for _, child in ipairs(children) do
|
||||
if child.valid then
|
||||
Gui.remove_data_recursivly(child)
|
||||
Gui.remove_data_recursively(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -59,7 +59,7 @@ function Gui.remove_children_data(element)
|
||||
end
|
||||
|
||||
function Gui.destroy(element)
|
||||
Gui.remove_data_recursivly(element)
|
||||
Gui.remove_data_recursively(element)
|
||||
element.destroy()
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user