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Add danger_ore_no_stone preset.

This commit is contained in:
James Gillham 2021-03-17 20:14:32 +00:00
parent adbace1797
commit e02d7bd47f
2 changed files with 192 additions and 0 deletions

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local b = require 'map_gen.shared.builders'
local value = b.euclidean_value
return {
['copper-ore'] = {
['tiles'] = {
[1] = 'red-desert-0',
[2] = 'red-desert-1',
[3] = 'red-desert-2',
[4] = 'red-desert-3'
},
['start'] = value(50, 0),
['weight'] = 1,
['ratios'] = {
{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 15},
{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 70},
{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10},
{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5}
}
},
['coal'] = {
['tiles'] = {
[1] = 'dirt-1',
[2] = 'dirt-2',
[3] = 'dirt-3',
[4] = 'dirt-4',
[5] = 'dirt-5',
[6] = 'dirt-6',
[7] = 'dirt-7'
},
['start'] = value(50, 0),
['weight'] = 1,
['ratios'] = {
{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 25},
{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 10},
{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10},
{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 55}
}
},
['iron-ore'] = {
['tiles'] = {
[1] = 'grass-1',
[2] = 'grass-2',
[3] = 'grass-3',
[4] = 'grass-4'
},
['start'] = value(50, 0),
['weight'] = 1,
['ratios'] = {
{resource = b.resource(b.full_shape, 'iron-ore', value(0, 0.75)), weight = 70},
{resource = b.resource(b.full_shape, 'copper-ore', value(0, 0.75)), weight = 15},
{resource = b.resource(b.full_shape, 'stone', value(0, 0.75)), weight = 10},
{resource = b.resource(b.full_shape, 'coal', value(0, 0.75)), weight = 5}
}
}
}

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local RS = require 'map_gen.shared.redmew_surface'
local MGSP = require 'resources.map_gen_settings'
local Event = require 'utils.event'
local b = require 'map_gen.shared.builders'
local ScenarioInfo = require 'features.gui.info'
ScenarioInfo.set_map_name('Terraforming Danger Ore')
ScenarioInfo.set_map_description([[
Clear the ore to expand the base,
focus mining efforts on specific quadrants to ensure
proper material ratios, expand the map with pollution!
]])
ScenarioInfo.add_map_extra_info([[
This map is split in four quadrants. Each quadrant has a main resource.
[item=iron-ore] north, [item=copper-ore] south, [item=coal] east, [item=stone] west
You may not build the factory on ore patches. Exceptions:
[item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron]
[item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt] [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail]
The map size is restricted to the pollution generated. A significant amount of
pollution must affect a section of the map before it is revealed. Pollution
does not affect biter evolution.]])
ScenarioInfo.set_map_description([[
Clear the ore to expand the base,
focus mining efforts on specific quadrants to ensure
proper material ratios, expand the map with pollution!
]])
ScenarioInfo.set_new_info([[
2019-04-24:
- Stone ore density reduced by 1/2
- Ore quadrants randomized
- Increased time factor of biter evolution from 5 to 7
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
2019-03-30:
- Uranium ore patch threshold increased slightly
- Bug fix: Cars and tanks can now be placed onto ore!
- Starting minimum pollution to expand map set to 650
View current pollution via Debug Settings [F4] show-pollution-values,
then open map and turn on pollution via the red box.
- Starting water at spawn increased from radius 8 to radius 16 circle.
2019-03-27:
- Ore arranged into quadrants to allow for more controlled resource gathering.
2020-09-02:
- Destroyed chests dump their content as coal ore.
2020-12-28:
- Changed win condition. First satellite kills all biters, launch 1000 to win the map.
]])
local map = require 'map_gen.maps.danger_ores.modules.map'
local main_ores_config = require 'map_gen.maps.danger_ores.config.vanilla_ore_no_stone'
local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches'
local resource_patches_config = require 'map_gen.maps.danger_ores.config.vanilla_resource_patches'
local water = require 'map_gen.maps.danger_ores.modules.water'
local trees = require 'map_gen.maps.danger_ores.modules.trees'
local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'
local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
banned_entities(allowed_entities)
RS.set_map_gen_settings({
MGSP.grass_only,
MGSP.enable_water,
{terrain_segmentation = 'normal', water = 'normal'},
MGSP.starting_area_very_low,
MGSP.ore_oil_none,
MGSP.enemy_none,
MGSP.cliff_none,
MGSP.tree_none
})
Event.on_init(function()
game.draw_resource_selection = false
game.forces.player.technologies['mining-productivity-1'].enabled = false
game.forces.player.technologies['mining-productivity-2'].enabled = false
game.forces.player.technologies['mining-productivity-3'].enabled = false
game.forces.player.technologies['mining-productivity-4'].enabled = false
game.difficulty_settings.technology_price_multiplier = 25
game.forces.player.technologies.logistics.researched = true
game.forces.player.technologies.automation.researched = true
game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009
RS.get_surface().always_day = true
end)
local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
terraforming({start_size = 8 * 32, min_pollution = 300, max_pollution = 12000, pollution_increment = 3})
local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched_simple'
rocket_launched({win_satellite_count = 500})
local restart_command = require 'map_gen.maps.danger_ores.modules.restart_command'
restart_command({scenario_name = 'terraforming-danger-ore'})
local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
container_dump({entity_name = 'coal'})
local config = {
spawn_shape = b.circle(64),
start_ore_shape = b.circle(68),
main_ores = main_ores_config,
main_ores_shuffle_order = true,
main_ores_rotate = 30,
resource_patches = resource_patches,
resource_patches_config = resource_patches_config,
water = water,
water_scale = 1 / 96,
water_threshold = 0.45,
deepwater_threshold = 0.5,
trees = trees,
trees_scale = 1 / 64,
trees_threshold = 0.4,
trees_chance = 0.875,
enemy = enemy,
enemy_factor = 10 / (768 * 32),
enemy_max_chance = 1 / 6,
enemy_scale_factor = 32,
fish_spawn_rate = 0.025,
dense_patches = dense_patches,
dense_patches_scale = 1 / 48,
dense_patches_threshold = 0.55,
dense_patches_multiplier = 25
}
return map(config)