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Minor changes to antigrief.lua
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@ -10,12 +10,12 @@ Event.on_init(function()
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end)
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local function is_mocked(entity)
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return pcall(function() return entity.mock end)
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return rawget(entity, 'mock')
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end
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local function place_entity_on_surface(entity, surface, replace, player)
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local new_entity = nil
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for _,e in pairs(surface.find_entities_filtered{position = entity.position}) do
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for _,e in ipairs(surface.find_entities_filtered{position = entity.position}) do
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if replace or e.type == "entity-ghost" then
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e.destroy()
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end
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@ -54,7 +54,7 @@ end
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local function on_entity_changed(event)
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local entity = event.entity or event.destination
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local player = game.players[event.player_index]
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if player.admin then return end --Freebees for admins
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if player.admin or not entity.valid then return end --Freebees for admins
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if entity.last_user ~= player and entity.force == player.force then --commented out to be able to debug
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place_entity_on_surface(entity, global.ag_surface, true, event.player_index)
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end
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@ -132,7 +132,7 @@ Module.undo = function(player)
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--Remove all items from all surfaces that player placed an entity on
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for _,surface in pairs(game.surfaces) do
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if surface ~= global.ag_surface then
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for _,e in pairs(surface.find_entities_filtered{force = player.force.name}) do
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for _,e in ipairs(surface.find_entities_filtered{force = player.force.name}) do
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if e.last_user == player then
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e.destroy()
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end
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@ -140,7 +140,7 @@ Module.undo = function(player)
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end
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end
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for _,e in pairs(global.ag_surface.find_entities_filtered{}) do
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for _,e in ipairs(global.ag_surface.find_entities_filtered{}) do
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if e.last_user == player then
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--Place removed entity IF no collision is detected
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local last_user = global.original_last_users_by_ent_pos[get_position_str(e.position)]
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