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Stupid lua checks
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@ -181,11 +181,9 @@ end
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local function robot_built_entity(event)
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change_for_global(built_by_robots_name, 1)
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local robot = event.robot
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local entity = event.created_entity
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-- When item gets built, add to the total entities built for the player whose robot built the entity NOT for the player who placed the ghost
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local robot_owner = robot.logistic_network.cells[1].owner
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local robot_owner = event.robot.logistic_network.cells[1].owner
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if robot_owner.player then -- nil if the robot owner is a roboport
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change_for_player(robot_owner.player.index, player_entities_built_name, 1)
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end
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