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mirror of https://github.com/Refactorio/RedMew.git synced 2025-12-28 00:44:48 +02:00

12 Commits

Author SHA1 Message Date
RedRafe
26e1c28dc0 Factorio 2.0 update (#1436)
* Init Factorio 2.0 update

* add credits

* fix test module

* I know luackeck, I know

* Fixes

* Fix bad event.player_index handling

* Hotfixes

* Remove all filter inserters

* Migrate removed items

* Deprecating spidertron control and landfill features
2024-10-22 20:22:35 +01:00
James Gillham
66883a87b3 Change game.players -> game.get_player 2021-05-15 11:21:46 +01:00
James Gillham
50db0ba5c3 Fix luacheck errors 2020-10-04 21:23:14 +01:00
James Gillham
0293d92791 Consistent style for close buttons 2020-10-04 21:13:09 +01:00
grilledham
a0e178fc75 removed unsed Game variable 2019-05-16 12:11:01 +01:00
grilledham
880c0366d1 Game.get_player_by_index -> game.get_player 2019-05-16 11:10:56 +01:00
plague006
55aa7fd916 Command descriptions
Remove search_command
Overhaul meltdown commands
Localize some gui
2019-03-03 17:21:59 -05:00
plague006
fc48d264cf Commands to locale
Change target_name refs to poll the player
2019-03-03 17:21:47 -05:00
grilledham
f2849b0fb8 visible_fixes 2019-02-24 23:07:15 +00:00
Matthew
dab49c6f6c Yet another camera fix (#626) 2019-01-04 12:56:12 +01:00
Matthew
b43eef96e7 Fix not being able to switch targets without first closing camera (#574) 2019-01-02 14:42:31 +01:00
Matthew
edf50d24f7 Add camera (#493)
* Add camera

* Rewrite camera

* Use global register

* Add runtime killswitch.

* Change to every 120 ticks
2018-12-15 21:29:14 +01:00