Valansch
f1d4bf739c
Update player_list.lua
2018-11-12 19:24:53 +01:00
Valansch
2cd0b397d5
implemented autojail on too many collapses
2018-11-12 17:59:25 +01:00
SimonFlapse
565c4a4481
Isolated market items and buffs
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Needs additional testing
I have changed the GUI, and implemented infinite stone progression. Created levels to mask the stone requirement.
Developed on a older branch!
2018-11-12 17:51:55 +01:00
Valansch
817768e59b
fixed tile corruption issus closes #310 ( #317 )
2018-11-12 15:03:21 +01:00
grilledham
bedb353991
Merge pull request #316 from Kristokaa/patch-1
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Typo in donators.lua
2018-11-12 10:42:35 +00:00
Kristokaa
52f2e87cdf
Typo in donators.lua
2018-11-12 10:36:27 +01:00
Matthew
cc2fb368d5
Add ALo's message and color ( #314 )
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* Add join message for ALo
* Add ALo's color
2018-11-12 09:38:05 +01:00
grilledham
d2ca20d93c
Merge pull request #278 from Jayefuu/develop
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Added bot ore islands, use bool flag to turn on.
2018-11-11 22:29:28 +00:00
grilledham
078f677d51
Update fractal_balls.lua
2018-11-11 22:28:49 +00:00
Lynn
09df8dd723
Fixed some small things from feedback and issues ( #313 )
2018-11-11 22:36:00 +01:00
Lynn
3f700fc7b9
Force diggy biters to spawn, even if there's no space ( #308 )
2018-11-11 22:33:22 +01:00
Maik Wild
39125b1f24
merged #261
2018-11-11 22:31:46 +01:00
Maik Wild
d260addc2e
merged PR #292
2018-11-11 22:18:46 +01:00
Matthew
c4eca72471
Check for config before disabling fish market ( #311 )
2018-11-11 22:02:13 +01:00
Matthew
2076f83601
Reorganize control ( #312 )
2018-11-11 22:02:04 +01:00
Maik Wild
f4a04b021e
merged #293
2018-11-11 21:45:23 +01:00
Maik Wild
97e667ec16
Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
2018-11-11 21:16:24 +01:00
Maik Wild
9ce662daf9
merged #295
2018-11-11 21:12:49 +01:00
Matthew
77eef06f06
Add Diagonal Ribbon to map presets ( #294 )
2018-11-11 20:54:57 +01:00
Maik Wild
1794bed816
merged #296
2018-11-11 20:52:53 +01:00
Matthew
c67408ea5a
Change name of lattice to diagonal lattice ( #297 )
2018-11-11 20:42:11 +01:00
Valansch
dbe845db79
Merge pull request #299 from plague006/features_split
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Move features into features folder
2018-11-11 20:37:16 +01:00
Lynn
0244e63213
Merge pull request #289 from iltar/coin-artefact-system
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Added a "comeptitive" system, which lets Diggy "matches" compete
2018-11-11 19:39:07 +01:00
plague006
9c9a9b22f6
Use trigger as table key
2018-11-11 12:12:38 -05:00
plague006
fed64c47c6
Put responses into table
2018-11-11 11:59:04 -05:00
plague006
ec9819e723
Newline to eof
2018-11-11 11:08:05 -05:00
plague006
bd6ac80b09
Log items spawned by crafting in cheat mode
2018-11-11 11:02:38 -05:00
Lynn
53d7a12216
Merge pull request #303 from SimonFlapse/NightTime-and-SolarPanel-Popup
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Night time and solar panel popup
2018-11-11 17:00:41 +01:00
grilledham
7f6672ff08
Merge pull request #304 from grilledham/hidden_tiles
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Hidden tiles
2018-11-11 15:42:32 +00:00
grilledham
9be688c92f
crash_site outposts set hidden tile to 'grass-1'
2018-11-11 15:36:33 +00:00
SimonFlapse
0137bda0bd
Fixed no newline, indentation and scope of research
2018-11-11 16:24:09 +01:00
plague006
27bc52680e
Add newline to eof
2018-11-11 10:12:04 -05:00
grilledham
7fa2173e70
added support for hidden tiles
2018-11-11 15:08:35 +00:00
Lynn
8bce3e6b77
Fixed debug print grid value to show non-rounded value
2018-11-11 15:52:51 +01:00
SimonFlapse
1919a34aa0
Added NightTime.lua
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Split the time assignment into a new file NightTime.lua allowing for it to be disabled. (Restore normal day/night cycle)
Also added a popup when a player places a solar panel informing that they are purely cosmetic
Removed the recipe for portable solar panels because they are useless, but the technology is needed.
2018-11-11 15:47:51 +01:00
Lynn
095cf93233
Consistency change regarding table access
2018-11-11 15:11:47 +01:00
Lynn
44be58f19d
Make sure biter modifiers are accessible for mods
2018-11-11 15:02:06 +01:00
SimonFlapse
602a796768
Added a single indent
2018-11-11 12:45:38 +01:00
SimonFlapse
4d870d1702
Indentation fix
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I aimed to fix the troublesome indentation.
2018-11-11 12:38:28 +01:00
plague006
818391707e
Move features into features folder
2018-11-11 03:08:50 -05:00
plague006
cf95bcfc62
Split donator/on_join messages out of control
2018-11-10 23:58:57 -05:00
plague006
e64a0fa3e9
Remove player-specific code
2018-11-10 23:52:04 -05:00
plague006
48dcdc1a34
Move cheat tracking outside of control.lua
2018-11-10 23:49:36 -05:00
plague006
d45a486cde
Split chat triggers from control
2018-11-10 23:00:33 -05:00
SimonFlapse
d0b018b1b2
Added sound for new reports
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Admins now get a sound when a new report is created. Useful for admins that doesn't have Factorio as active window.
Currently set the sound_path as utility/tutorial_notice
2018-11-11 04:56:50 +01:00
SimonFlapse
2755cd510f
Added jail button
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Moved parts of the jail command to report.lua
Made jailing possible from a users report.
closes #215
2018-11-11 03:44:09 +01:00
Matthew
bac8b0bc87
Split colors resources from colors code & catchup on donators ( #288 )
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* Split colors resources from colors code
* Switch back to colors
2018-11-11 03:43:11 +01:00
Matthew
1f32919708
Add scenario info for crashsite ( #291 )
2018-11-11 03:35:58 +01:00
Valansch
b54ca36c19
Update donators.lua
2018-11-11 03:13:01 +01:00
SimonFlapse
c21478bb0d
Merge pull request #1 from Valansch/develop
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Up-to-date
2018-11-10 23:50:06 +01:00