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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

823 Commits

Author SHA1 Message Date
James Gillham
281500aeb6 Don't draw loader frame when no loader recipe is unlocked. 2020-12-23 21:58:18 +00:00
James Gillham
0281a88350 Add named discord channels. 2020-12-23 13:08:20 +00:00
grilledham
42f82de031
Merge pull request #1119 from Refactorio/craft-loaders
Loader GUI buttons
2020-12-22 11:16:22 +00:00
James Gillham
4507ffbcdc redmew_qol laoder updates
- Use the player's force rather than the player force for determining whether the recipes are enabled.
- Call draw_loader_frame_for_player when player opens crafting gui instead of on_player_created.
- Check in the button events if the recipe is enabled.
- Draw the frames even if 'loader' recipe is not enabled to allow for the case that only 'fast-loader' or 'express-laoder' is enabled.
2020-12-21 11:29:54 +00:00
Jayefuu
a5bc9ac584 Update redmew_qol.lua 2020-12-21 09:06:58 +00:00
Jayefuu
73eb4f5ad1 Updated as per suggestions 2020-12-20 17:25:33 +00:00
Jayefuu
534fa6a790
Update landfill_remover.lua 2020-12-16 13:02:41 +00:00
Jayefuu
8e365dc89f
Update landfill_remover.lua
Just added a top comment to describe the feature so that players that find it don't need to work through the code to understand.
2020-12-16 12:51:26 +00:00
James Gillham
abddfe85b9 fix luacheck value assigned unused. 2020-12-14 20:26:14 +00:00
James Gillham
83befd776e Gui.destory when loader_crafter closes + update .luacheckrc 2020-12-14 20:25:22 +00:00
Jayefuu
ee2e77fbba Update redmew_qol.lua 2020-12-14 18:30:25 +00:00
Jayefuu
7b78dc036b Fixed failed lua checks 2020-12-14 18:28:03 +00:00
Jayefuu
be63ca9668 Features complete and tested. Needs review. 2020-12-14 18:22:17 +00:00
Jayefuu
c210c8a17e Update redmew_qol.lua 2020-12-14 10:06:33 +00:00
Jayefuu
e5e131ed07 Update redmew_qol.lua 2020-12-14 09:01:42 +00:00
James Gillham
ffa431f921 fix not converting number to string 2020-11-29 19:44:13 +00:00
James Gillham
47b2c9b4ee more clean_cursor -> clear_cursor 2020-11-25 17:37:54 +00:00
James Gillham
c72bba28e5 Remove blueprint helper 2020-11-24 17:47:02 +00:00
James Gillham
762d31d465 Gui fixes 2020-11-24 17:44:31 +00:00
James Gillham
171737e587 Remove removed items/entities. 2020-11-24 16:39:22 +00:00
James Gillham
0b95a25f1d Change train_saviour to use 'player-port' instead of 'small-plane'. 2020-11-24 16:39:22 +00:00
James Gillham
6155a7d2f3 Fix report showing outdated time.
When an admin rejoins, if they have the reports open, reopen it again to update the time on the reports.
2020-11-15 20:10:20 +00:00
James Gillham
ecb0ee7867 Fix unjail invulnerable characters
- If a player didn't have a character when they were jailed we would record their previous destructible state as `nil` which was treated as `false`. Now we treat `nil` as no previous character info and set the previous destructible state on repsawn/join.
- If a player was unjailed when offline or dead, we wouldn't restore the player character's destructible state, now we wait for them to rejoin/respawn to do that.
2020-11-15 16:38:57 +00:00
grilledham
7350e8721d
Merge pull request #1105 from grilledham/feature/corpse_location
Ping corpse location on player death
2020-11-15 11:24:48 +00:00
James Gillham
9698d2b109 When not killed by player add 'a' in death message. 2020-11-14 21:44:07 +00:00
James Gillham
671667adaf fix luacheck issues 2020-11-13 21:05:25 +00:00
James Gillham
eb7b43cf1c Add player settings for corpse pings + tests. 2020-11-13 20:06:43 +00:00
Jayefuu
5098ab875a Whitespace (╯°□°)╯︵ ┻━┻ 2020-11-13 19:59:46 +00:00
Jayefuu
10bff3c5bc Linebreaks mkay! 2020-11-13 19:56:22 +00:00
Jayefuu
465f9441ec fixed whitespace 2020-11-13 19:36:46 +00:00
Jayefuu
9a2fcd03d5 Fixed jail bug when player in spidertron
As per issue #1102.
- Checks if player is in spidertron
- Sets autopilot destination to position when jail used.
- Tried using similar to the train check but it didn't work for spidertron.
2020-11-13 19:36:20 +00:00
James Gillham
86cbfac9a7 Ping corpse location on player death 2020-11-10 21:11:24 +00:00
James Gillham
4a0b003567 formatting 2020-11-10 21:11:24 +00:00
James Gillham
50db0ba5c3 Fix luacheck errors 2020-10-04 21:23:14 +01:00
James Gillham
2d238750d3 Ensure Poll is never nil. 2020-10-04 21:19:05 +01:00
James Gillham
0293d92791 Consistent style for close buttons 2020-10-04 21:13:09 +01:00
James Gillham
aaa87601f9 change close buttons 2020-10-04 21:12:32 +01:00
James Gillham
980ca7672b More Landfill tests plus fix entity filter blacklist 2020-10-03 21:10:25 +01:00
James Gillham
031517fb85 More landfill remover tests 2020-10-03 14:37:56 +01:00
James Gillham
475b7dc8c6 More landfill_remover tests 2020-09-30 19:47:03 +01:00
James Gillham
00fbe5853e landfill_remover_tests refactor 2020-09-29 20:50:07 +01:00
James Gillham
7f659cbe58 test discovery 2020-09-28 21:03:31 +01:00
James Gillham
b4fa00ccdf context improvements 2020-09-28 20:40:47 +01:00
James Gillham
0aff9aabdd helper 2020-09-26 20:02:53 +01:00
James Gillham
df47b5aa02 module startup/teardown hooks 2020-09-25 20:33:46 +01:00
James Gillham
a1908b93d5 landfill_remover_tests 2020-09-21 19:29:02 +01:00
James Gillham
5cc6ab82b6 Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
James Gillham
cb43dcc893 Add landfill remove feature.
Allows removing landfill using the deconstruction planner, must have landfill tile filter to work.
2020-09-09 20:24:49 +01:00
James Gillham
a2d6b35478 check valid_for_read 2020-09-02 15:04:03 +01:00
James Gillham
fb7a2f4136 Default market neutral force 2020-09-02 12:25:53 +01:00