Zahir Khan
43c2617171
Prevent character collision
2019-11-26 17:18:00 -05:00
Zahir Khan
cad7d9b784
one skip btn press needed
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Added supporting changes to cutscene_controller.lua
2019-11-26 14:25:43 -05:00
Tarsassum
f662f12b79
Removed unnecessary comments and replaced useful comments on top of the lines.
2019-11-26 03:26:48 +01:00
Tarsassum
5461b3147f
new file: map_gen/maps/terra.lua
2019-11-25 04:17:14 +01:00
theorangeangle
99ae9c0cf4
added map preview
2019-11-24 19:48:17 -06:00
Claude
0a1636161c
wrong folder
2019-11-24 20:23:37 +02:00
Claude
b6d53d2db6
Update
2019-11-24 20:22:59 +02:00
Claude
7ee39fc280
Create square_spiral_old
2019-11-24 20:13:12 +02:00
Claude
546694a8b2
update suare_spiral_old
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Meybe this fix it
2019-11-24 19:49:00 +02:00
grilledham
a7eede9326
missing entity + desync fixes
2019-11-24 11:37:52 +00:00
Zahir Khan
0659a9a3fc
Condensed code
2019-11-20 22:43:03 -05:00
Zahir Khan
ba6cdf9c49
Added player valid check
2019-11-20 22:20:49 -05:00
Zahir Khan
9bea5a4439
Timing tweaks for the new strings.
2019-11-18 18:47:07 -05:00
Zahir Khan
e9c7bb0ce0
Added cutscene init
2019-11-18 18:22:14 -05:00
theorangeangle
d4cb84610c
small changes to improve grammar and flow
2019-11-17 23:21:50 -06:00
Zahir Khan
42a4c90b20
Update cutscene.lua
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minor addition
2019-11-18 00:08:27 -05:00
Zahir Khan
899d938174
Update scenario.lua
2019-11-17 23:34:07 -05:00
Zahir Khan
7785099753
Update cutscene.lua
2019-11-17 23:32:20 -05:00
Zahir Khan
94159211ee
Create cutscene.lua
2019-11-17 23:13:36 -05:00
Zahir Khan
e768989bf3
crashsite cutscene strings
2019-11-17 23:03:52 -05:00
Zahir Khan
80ba14762b
Added cutscene outpost
2019-11-17 23:01:33 -05:00
grilledham
da51264761
Merge pull request #1005 from Claude477/patch-2
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Update creation_of_adam2.lua
2019-11-15 21:14:15 +00:00
Claude
aca98f7098
Update creation_of_adam2.lua
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This fix "map_gen.ores" path to "map_gen.entities"
2019-11-15 23:06:46 +02:00
grilledham
0041dc9340
Merge pull request #1004 from Claude477/patch-1
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Update vanilla.lua
2019-11-12 19:20:02 +00:00
Claude
8d0766cecc
Update vanilla.lua
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This fix path for tiny_ores.lua start vanilla.lua
2019-11-12 18:48:37 +02:00
grilledham
71356cc504
Merge pull request #1003 from grilledham/crashsite/biters_to_worms
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Crashsite: Change biters to spawn worms on death
2019-11-01 20:35:02 +00:00
grilledham
e341c6230e
Merge pull request #997 from Soggs/snakey_swamp
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Added Snakey Swamp map script.
2019-11-01 16:14:45 +00:00
grilledham
a7ec8e9856
Change biters to spawn worms on death
2019-11-01 16:04:43 +00:00
Soggs
b44ca8621b
Changes to Snakier_Swamp as proposed by grilledham.
2019-10-21 12:34:01 +02:00
Soggs
f1bfc70d43
Deleted Builders.remove_decoratives() from Builders.lua as it was a inferior duplicate of the newly added Builders.remove_map_gen_decoratives().
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Swapped Snakey_Swamp and Snakier_Swamp to use Builders.remove_map_gen_decoratives() instead of Builders.remove_decoratives().
2019-10-21 12:21:54 +02:00
Soggs
f3ffc28512
Merge remote-tracking branch 'upstream/develop' into snakey_swamp
2019-10-21 12:15:26 +02:00
Simon
9a2e5e554f
Hilbert Water Trap + Fixes for Hilbert Sand Trap ( #998 )
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* Initial commit of hilbert water trap
* Refactoring in features/market.lua
* Fixed ribbon for both Hilberts
* Added remove decoratives function to the builder
* Refactoring the new builder functions
* Simplifying create_standard_market
* remove_map_gen_decoratives_by_filter renamed
* Fixed documentation links having _edit in them
* Formating documents
2019-10-20 16:23:34 +02:00
Soggs
78dbd16b30
Added Builders.remove_decoratives(shape) to builders.lua
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Builders.remove_decoratives(shape) removes any decoratives in the given shape.
Update the map scripts, snakey_swamp and snakier_swamp to use this to remove decoratives from the dividers.
2019-10-20 05:24:35 +02:00
Soggs
d360169ab7
Merge remote-tracking branch 'upstream/develop' into snakey_swamp
2019-10-20 05:16:18 +02:00
SimonFlapse
f85c434077
Fixed whitespace
2019-10-19 00:03:07 +02:00
SimonFlapse
d812c71fe5
Merge remote-tracking branch 'upstream/develop' into diggy_cutscene
2019-10-18 23:41:21 +02:00
Simon
03f461da36
Merge branch 'develop' into map_description_fixes
2019-10-17 23:53:19 +02:00
theorangeangle
7091e35c32
Merge pull request #976 from theorangeangle/mapmodify-3
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fixed broken image sprite and replaced with a parity for diggy
disabled landfill on connected dots, except light water tiles
decreased the 83x pollution increase on danger ores
added disclaimer on the default map, printed in chat
Map description and info for fish islands
Map description and info for fractal balls
Map description and info for loading screen (previously "factory")
Map preview for loading screen (previously "factory")
Map description and info for fruit loops
Map description and info for gears
2019-10-17 14:07:51 -05:00
Simon
fce544c2d1
Merge branch 'develop' into mapmodify-3
2019-10-17 20:27:42 +02:00
grilledham
23f1f976a4
Merge pull request #1000 from grilledham/crashsite_wall_bug
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fix crashsite no wall bug
2019-10-14 19:11:48 +01:00
grilledham
0f88751faf
fix crashsite no wall bug
2019-10-14 19:04:46 +01:00
Soggs
d3e82fb1fa
Purging the evil trailing whitespaces.
2019-10-14 13:10:57 +02:00
Soggs
dd544919c8
Snakier_Swamp Initial Commit
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Adds another ribbon style map similar to Snakey Swamp with even windier paths.
2019-10-14 13:03:22 +02:00
Soggs
a9560ffc2a
Merge branch 'snakey_swamp' of https://github.com/Soggs/RedMew into snakey_swamp
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# Conflicts:
# map_gen/maps/snakey_swamp.lua
2019-10-14 12:26:33 +02:00
Soggs
e041cb47ef
Changed snakey_swamp to use Builders.remove_map_gen_entities_by_filter.
2019-10-14 12:10:33 +02:00
Soggs
0fd02e11c8
Now disables Landfill with Event.on_init()
2019-10-14 12:04:10 +02:00
Soggs
1f4bd76451
Merge branch 'master' into snakey_swamp
2019-10-14 11:53:04 +02:00
SimonFlapse
4e4945f159
Changes to starting resources
2019-10-14 09:59:18 +02:00
SimonFlapse
31e534c502
Merge remote-tracking branch 'upstream/develop' into snakey_swamp
2019-10-14 09:45:10 +02:00
Simon
bf8cd265d2
[Builder] Simple entity removal ( #994 )
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* Simple entity removal in Builders
Performance could be improved
* Removed rocks parameter
The increased radius caused simple-entity to work
* Added another way to remove units that should be more efficient
* Changed find_entities to use area instead of radius
* removed remove_units function
* changed function name from names to name
* added table.shallow_copy
* reworked 'remove_*' builders
* used remove_* builders for existing maps
* update .luacheckrc
* Added links to documentation for each public function
* Added links for new functions
2019-10-14 00:09:47 +02:00