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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

10 Commits

Author SHA1 Message Date
Maik Wild
11d4bf5130 added pillars when rooms open 2018-10-07 20:51:07 +02:00
Lynn
8dbf4e0920 grilledham+valansch changes without initialize 2018-10-07 13:50:25 +02:00
Maik Wild
e6beb157a9 removed box/circle blur and replaced with disc blur 2018-10-03 00:58:38 +02:00
Lynn
5f20ab0bac Showing red -> green -> blue for grid text 2018-10-02 10:09:03 +02:00
Lynn
0a9235ad4d Tweaked collapse values for stone/concrete and start area 2018-10-02 10:09:03 +02:00
Lynn
cd7f79fd78 Basic noise and debug tools therefore 2018-10-02 10:09:03 +02:00
Maik Wild
c2baece2f9 changed collapse to be event based and handled in DiggyCaveCollapse 2018-10-02 10:09:03 +02:00
Maik Wild
962fb8c4c3 fixed negative map values and some minor changes 2018-10-02 10:09:03 +02:00
Lynn
f7496aeba4 Removed Inspection.lua 2018-10-02 10:09:03 +02:00
Lynn
08a23749ab Integration with RedMew 2018-10-02 10:09:03 +02:00