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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-16 10:19:27 +02:00
Commit Graph

3697 Commits

Author SHA1 Message Date
SimonFlapse
2437a886f9 Added more tiered entities 2019-10-05 01:37:33 +02:00
SimonFlapse
059e8cd274 Created concrete jungle map
Suggested by Sangria Louie (https://discordapp.com/channels/432567222481846283/432570869039104012/629791144846426122)

Initial edition

Starting area with a radius of 50 made with stone-path

Most entities can only be placed on top of stone-path or better.

Entities can be split up into three tiers making the "heaviest" entities banned from any tile except refined-concrete

Needs more tiered entities
2019-10-05 01:01:39 +02:00
SimonFlapse
b7511e1dc1 Reduced landfill pricing based upon feedback 2019-10-04 21:16:08 +02:00
Simon
3997f6ffb3
Toxic Jungle Danger Ores Fixes (#986)
* Fixed danger ores and removed flamethrower ammo recipe

* disabled draw_resource_selection

Disabled map_gen ore, oil and cliffs.

Added map info
2019-10-04 21:01:11 +02:00
SimonFlapse
fa4442d644 "Fixed" LuaPlayer being invalid messages 2019-10-04 20:59:32 +02:00
grilledham
661cd205a4 fixed comment 2019-09-28 14:33:27 +01:00
grilledham
ea7c027495 travis linting 2019-09-28 14:31:19 +01:00
grilledham
781cd11178 refactor rail_grid 2019-09-28 14:23:57 +01:00
grilledham
004bb0500f
Merge pull request #983 from curiosity-a/develop
Fix stress corruption caused by water #552
2019-09-17 18:36:20 +01:00
curiosity
03dba62d30 Refactoring 2019-09-15 12:00:23 +03:00
curiosity
9dd4f8a3bb Refactoring 2019-09-15 11:47:18 +03:00
curiosity
f3ebccce0b Fix stress corruption caused by water #552 2019-09-14 19:40:43 +03:00
Jayefuu
6d9791beb4 Updated map descriptions and landfill tech from maps named in issue #906 2019-09-11 20:57:39 +01:00
grilledham
e96cbfa680 Added Builders.change_map_gen_tiles(shape, new_tile_map). 2019-09-11 20:51:04 +01:00
Jayefuu
1ad53c842d Added rail_grid lua and png files. Suitable for vanilla but also used on modded. 2019-09-11 19:31:38 +01:00
Jayefuu
e8083dcfe2 Added map preview 2019-09-09 23:29:34 +01:00
Jayefuu
8ddb0c4f8e
Updated maltease_crossings as per #906
Updated as per comments by @theorangeangle in #906 :
https://github.com/Refactorio/RedMew/issues/906#issuecomment-525123084

- Updated map description, name etc.
- Removed remove_tree function broken by Redmew surface
- Added automatic disabling of landfill on game init. Previously used a manual command.
- Moved spawn so market didn't appear on coal patch.
- Added map preview to data folder

Sorry for the several commits. I'll get smartgit set up again soon.
2019-09-09 22:55:01 +01:00
grilledham
ef89b1fb8c
Merge pull request #978 from grilledham/diggy-fix_require
Fix require for Popup.player
2019-09-08 13:34:31 +01:00
grilledham
def7d53da2 fix require for Popup.player 2019-09-08 13:18:50 +01:00
theorangeangle
0f87f7040a Revert "Merge pull request #947 from SimonFlapse/diggy_cutscene"
This reverts commit fc1d1af9d8, reversing
changes made to 7d56edd582.
2019-09-01 22:01:32 -05:00
theorangeangle
b8077ba60d fixed autofill config typo 2019-09-01 20:25:21 -05:00
theorangeangle
b7be1388cd Merge pull request #947 from SimonFlapse/diggy_cutscene
Cutscene Controller
2019-09-01 20:23:37 -05:00
grilledham
dbf1af7e2f Merge pull request #974 from grilledham/crashsite/updates
reduce number of trees correctly
2019-09-01 20:23:36 -05:00
grilledham
16a0f3cb09 reduce number of trees correctly 2019-09-01 20:23:35 -05:00
grilledham
618c0da180 Merge pull request #973 from grilledham/crashsite/updates
Crashsite/updates
2019-09-01 20:23:34 -05:00
grilledham
48a4cd6d93 less trees 2019-09-01 20:23:33 -05:00
grilledham
9096239021 remove missing items 2019-09-01 20:23:32 -05:00
grilledham
15076ab857 Merge pull request #972 from grilledham/crashsite/oil_change
0.17.60 oil changes
2019-09-01 20:23:31 -05:00
grilledham
60cc102c7a 0.17.60 oil changes 2019-09-01 20:23:30 -05:00
grilledham
ca081b7c53 Merge pull request #971 from grilledham/crashsite/desert
Crashsite/desert
2019-09-01 20:23:29 -05:00
grilledham
0bf02b92fd desert preset 2019-09-01 20:23:28 -05:00
grilledham
fc7ed1e735 refactor to allow multiple crashsite presets 2019-09-01 20:23:27 -05:00
grilledham
0a5227c255 Merge pull request #970 from grilledham/crashsite/updates
spawn market to neutral force
2019-09-01 20:23:26 -05:00
grilledham
cf835fcf32 spawn market to neutral force 2019-09-01 20:23:25 -05:00
grilledham
97faf305f6 Merge pull request #968 from grilledham/crashsite/updates
Crashsite updates [Waiting for 0.17.59]
2019-09-01 20:23:24 -05:00
grilledham
b9354c614d reverted small oil refinery changes 2019-09-01 20:23:23 -05:00
grilledham
eac5daa56f increased advanced circuit output 2019-09-01 20:23:22 -05:00
grilledham
20e836c47e outpost balance 2019-09-01 20:23:21 -05:00
theorangeangle
c2b454a775 Merge pull request #953 from theorangeangle/mapmodify-3
Mapmodify 3
2019-09-01 20:23:20 -05:00
theorangeangle
fc1d1af9d8
Merge pull request #947 from SimonFlapse/diggy_cutscene
Cutscene Controller
2019-08-31 20:52:28 -05:00
theorangeangle
616541bee9 fixed whitespace and added map preview for "loading screen" 2019-08-28 22:13:54 -05:00
theorangeangle
c5d09f50fa fixed broken image sprite and replaced with a parity 2019-08-28 21:40:27 -05:00
grilledham
7d56edd582
Merge pull request #974 from grilledham/crashsite/updates
reduce number of trees correctly
2019-08-03 14:34:47 +01:00
grilledham
3e28c29a70 reduce number of trees correctly 2019-08-03 14:26:34 +01:00
grilledham
55fca6d183
Merge pull request #973 from grilledham/crashsite/updates
Crashsite/updates
2019-08-03 13:23:37 +01:00
grilledham
afa2019faa less trees 2019-08-03 12:16:19 +01:00
grilledham
c2a663dbb7 remove missing items 2019-08-03 12:11:25 +01:00
grilledham
26447fb6c9
Merge pull request #972 from grilledham/crashsite/oil_change
0.17.60 oil changes
2019-07-30 17:37:39 +01:00
grilledham
0eb844b17f 0.17.60 oil changes 2019-07-30 17:30:47 +01:00
grilledham
fbc5600d5a
Merge pull request #971 from grilledham/crashsite/desert
Crashsite/desert
2019-07-28 19:33:58 +01:00