Lynn
8ad66f70b3
Merge pull request #369 from SimonFlapse/Diggy-Market-Items
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[Diggy] Armor items in market
2018-11-17 13:36:10 +01:00
Simon
47fe6c8dc0
Removed gold fish reminder
2018-11-17 13:36:04 +01:00
Jayefuu
c48f31fbe6
Added grid_islands_rotated.lua to map presets. ( #363 )
2018-11-17 13:33:23 +01:00
SimonFlapse
7dab50d72a
Added more items (NUKE!) and spread it further out
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Nuke shouldn't be used, thus the high price. It's almost purely for SP and to give players an achievement feeling at level 100
2018-11-17 13:27:02 +01:00
Rdjrjqouqcu
a2ab7d06fd
resolved indentation issues
2018-11-17 07:24:26 -05:00
Rdjrjqouqcu
0e6e879347
changes, courtesy of BlueTemplar
2018-11-17 07:17:49 -05:00
Lynn
b33e75570d
Fixed unused requires
2018-11-17 12:35:05 +01:00
Lynn
bd54efd1ac
Merge pull request #341 from Rdjrjqouqcu/dev_diggy_compound_clusters
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Created a compound cluster mode for scattered resources.
2018-11-17 12:19:57 +01:00
Rdjrjqouqcu
8084e7b029
Forgot to tweak minimum distance from origin for tendrils so all ores started >30 tiles away from the start
2018-11-17 05:55:35 -05:00
Rdjrjqouqcu
9ac3f0a370
Seperated the configs to be defined in a different file, reducing the length of the main config file
2018-11-16 20:55:42 -05:00
Rdjrjqouqcu
027bbe4498
Updated the configs so you can optionally define a color for the debug print ore location config
2018-11-16 20:37:33 -05:00
SimonFlapse
9967684194
Added multi item prices and new items
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Also spread out the item unlock further
2018-11-17 00:33:10 +01:00
Rdjrjqouqcu
8ff0fd64cc
updated configs to give approximately the same resource concentrations as the original map. Changed default mode to tendrils only
2018-11-16 17:50:01 -05:00
SimonFlapse
bede8be09a
on_nth_tick update for ArtefactHunting GUI
2018-11-16 23:08:31 +01:00
Lynn
bbff4e512b
Merge pull request #367 from SimonFlapse/Diggy-Gui-Fix
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Fixed Diggy GUIs and more
2018-11-16 22:52:10 +01:00
Lynn
2613471da1
Merge pull request #366 from iltar/small-fixes
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Some small artefact fixes
2018-11-16 22:44:51 +01:00
SimonFlapse
9a64bb3a1b
Fixed Diggy GUIs and more
2018-11-16 22:43:41 +01:00
Lynn
52c818f9dd
Some small artefact fixes
2018-11-16 22:32:16 +01:00
Lynn
21bd95137d
Fixed some typos
2018-11-16 20:20:59 +01:00
der-dave
57955cdd86
fixes
2018-11-16 19:36:29 +01:00
der-dave
3299280c64
Added basic scoretable GUI and moved comma_value to utils
2018-11-16 17:13:45 +01:00
Rdjrjqouqcu
01a80062ea
Added tendril generation modes, removed old cluster generation method
2018-11-15 21:01:08 -05:00
Rdjrjqouqcu
2f87fce7bb
Merge branch 'develop' into dev_diggy_compound_clusters
2018-11-15 20:10:43 -05:00
Simon
218f50d574
Diggy - Gamebreaking fix ( #352 )
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* Fix for market being stuck at level 3, 11, 13, 16 and 30
* Reverted assignment of current_level to prevent progressbar to bug out
2018-11-16 00:20:21 +01:00
Matthew
263b8fb680
Diagonal_ribbon postmortum ( #348 )
2018-11-15 21:01:46 +01:00
Valansch
9b102a898d
Merge pull request #328 from Rdjrjqouqcu/dev_diggy_stress_colors
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Dev diggy stress colors
2018-11-15 20:02:06 +01:00
Rdjrjqouqcu
57ca881864
allowed color code to work with string values, fixed a small bug with delta_colors parameter
2018-11-15 13:10:41 -05:00
Simon
cd1ce8e221
Redraw stone sent to surface GUI on stone sent ( #339 )
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* Moved GUI to top left and removed focus
* redrawing stone gui on market update
2018-11-15 19:09:05 +01:00
Rdjrjqouqcu
201c5e1f45
Merge branch 'develop' into dev_diggy_compound_clusters
2018-11-15 03:22:24 -05:00
Rdjrjqouqcu
861794b09d
modified ScatteredResources to add a compound_cluster mode which allows for different weight and generation settings to apply to different groupings of resources
2018-11-15 02:56:18 -05:00
Rdjrjqouqcu
4c8ed2ea85
Moved changes to a seperate function and converted the method to work generically with different colors
2018-11-14 22:31:44 -05:00
Lynn
ebc5b58320
Merge pull request #318 from SimonFlapse/Stone-Reward-Makeover
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Isolated market items and buffs
2018-11-14 18:08:53 +01:00
Lynn
771ef0a79c
Merge pull request #335 from SimonFlapse/Diggy-Luadoc
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Added Luadoc for NightTime.lua
2018-11-14 17:00:36 +01:00
SimonFlapse
f450b73204
Update NightTime.lua
2018-11-14 16:56:20 +01:00
Matthew
cf4b8fc73a
Maltese crossings fixed ( #332 )
2018-11-14 16:40:31 +01:00
SimonFlapse
b32afe36c2
Updated LuaDoc
2018-11-14 13:45:36 +01:00
SimonFlapse
47617cc5e9
Merge branch 'develop' into Stone-Reward-Makeover
2018-11-14 13:26:31 +01:00
SimonFlapse
2a80a1ff5a
Merge conflict for map_gen.Diggy.Config.lua solved
2018-11-14 13:20:38 +01:00
grilledham
3b9247fc90
more builder functions
2018-11-14 12:16:42 +00:00
SimonFlapse
87b3ac197b
Added Luadoc for NightTime.lua
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Also added .gitignore for intellij /.idea folder
2018-11-14 13:08:47 +01:00
Lynn
a366d3aaf9
Merge pull request #329 from Rdjrjqouqcu/dev_ore_weights
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ore weights instead of chances
2018-11-14 09:56:01 +01:00
SimonFlapse
ac5f003322
Added luadoc for new files
2018-11-14 01:41:39 +01:00
SimonFlapse
f0a1c44d3d
Fixed broken level up
2018-11-14 00:23:44 +01:00
grilledham
5a65a7caff
maltease_crossing fixes
2018-11-13 22:53:03 +00:00
grilledham
ccb9f040ee
Merge branch 'develop' of https://github.com/Jayefuu/RedMew into develop
2018-11-13 22:45:26 +00:00
SimonFlapse
c87511d0c0
Infinite levels, Configuable calculations and fixes
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Added true infinite levels and the ability to configure the stone requirements calculation from the config.lua file.
Moved MarketUnlockables out ouf Diggy.feature, but needed to create another file to handle the formating of adding market items. Could maybe revert back to the longer format to remove the need for it. (Only possible now because I removed the stone setting from items and made MarketExhange calculate it everytime.)
2018-11-13 23:33:39 +01:00
Jayefuu
b8faa1bf51
Added maltease_crossings.lua preset.
2018-11-13 21:45:34 +00:00
Rdjrjqouqcu
3d776d3306
de-tab-ified and precalced weight sums
2018-11-13 13:06:13 -05:00
grilledham
01b27d6146
updated Builders.apply_effect
2018-11-13 16:21:08 +00:00
Rdjrjqouqcu
7b94bdeebc
small tweak for rare exact cases
2018-11-13 11:15:28 -05:00