grilledham
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a0e178fc75
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removed unsed Game variable
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2019-05-16 12:11:01 +01:00 |
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grilledham
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880c0366d1
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Game.get_player_by_index -> game.get_player
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2019-05-16 11:10:56 +01:00 |
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Matthew Heguy
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13c93425a7
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Fix logic in entity_placement_restriction. Closes #875
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2019-03-16 14:35:09 -04:00 |
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plague006
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535c675028
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Add generate_event_name to event module
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2019-03-03 13:03:24 -05:00 |
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plague006
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70d11a46ae
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Small optimizations, doc refining, scope narrowing
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2019-02-17 00:32:43 -05:00 |
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plague006
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0ae4cbcf0c
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Get rid of deep copy
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2019-02-16 18:12:49 -05:00 |
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plague006
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194efa3d40
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Debug removed
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2019-02-02 23:08:14 -05:00 |
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plague006
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d6e37cdba7
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Overhaul with debug included
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2019-02-02 23:05:32 -05:00 |
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plague006
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3a2019aba8
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Don't copy the event table
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2019-02-02 18:45:04 -05:00 |
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plague006
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f173e06b55
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Update doc
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2019-02-02 18:29:20 -05:00 |
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plague006
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c6e2e73318
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Fixes for: typos, remove_ functions, sending invalid objects, logic for checking what entities to destroy
Change: logic function to keep_alive_callback
Add: on_pre_restricted_entity_destroyed event
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2019-02-02 13:36:31 -05:00 |
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plague006
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3928aa68c9
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Add player to event details
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2019-02-02 13:36:31 -05:00 |
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plague006
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bb6ca43f2c
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Add generic entity restriction
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2019-02-02 13:36:31 -05:00 |
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