1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

13 Commits

Author SHA1 Message Date
grilledham
a0e178fc75 removed unsed Game variable 2019-05-16 12:11:01 +01:00
grilledham
880c0366d1 Game.get_player_by_index -> game.get_player 2019-05-16 11:10:56 +01:00
Matthew Heguy
13c93425a7 Fix logic in entity_placement_restriction. Closes #875 2019-03-16 14:35:09 -04:00
plague006
535c675028 Add generate_event_name to event module 2019-03-03 13:03:24 -05:00
plague006
70d11a46ae Small optimizations, doc refining, scope narrowing 2019-02-17 00:32:43 -05:00
plague006
0ae4cbcf0c Get rid of deep copy 2019-02-16 18:12:49 -05:00
plague006
194efa3d40 Debug removed 2019-02-02 23:08:14 -05:00
plague006
d6e37cdba7 Overhaul with debug included 2019-02-02 23:05:32 -05:00
plague006
3a2019aba8 Don't copy the event table 2019-02-02 18:45:04 -05:00
plague006
f173e06b55 Update doc 2019-02-02 18:29:20 -05:00
plague006
c6e2e73318 Fixes for: typos, remove_ functions, sending invalid objects, logic for checking what entities to destroy
Change: logic function to keep_alive_callback
Add: on_pre_restricted_entity_destroyed event
2019-02-02 13:36:31 -05:00
plague006
3928aa68c9 Add player to event details 2019-02-02 13:36:31 -05:00
plague006
bb6ca43f2c Add generic entity restriction 2019-02-02 13:36:31 -05:00