Lynn
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fa4560fdcb
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Fixed a bunch of performance issues and bugs
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2018-11-27 20:32:23 +01:00 |
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Lynn
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38068e15cd
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Added particles when a biter mines a rock upon spawning
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2018-11-21 21:09:46 +01:00 |
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Valansch
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7fa48bc583
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Changed all windows style line endings to unix style line endings (#393)
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2018-11-18 17:12:00 +01:00 |
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Lynn
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4e9fb07cbc
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Added coin loot from biters and mining
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2018-11-10 19:35:19 +01:00 |
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Lynn
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675e8fb0f5
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Added scrolling text popups and UX for market chests
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2018-11-06 21:36:11 +01:00 |
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Lynn
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4eb81a23f0
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Balance changes and fixes based on the second play
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2018-10-21 20:20:43 +02:00 |
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Valansch
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7629518e10
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Merge pull request #239 from Valansch/scenario/diggy
Changed stress map resolution
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2018-10-16 13:41:08 +02:00 |
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~iltar
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c9380a1661
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Fix spawn location for players (#238)
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2018-10-16 10:01:22 +02:00 |
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Valansch
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1f9850839f
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lowered stress map resolution to 2x2 tiles per pixle #229
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2018-10-15 23:40:36 +02:00 |
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Lynn
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4148e4c950
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Some minor fixes and tweaks to go live
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2018-10-13 00:21:20 +02:00 |
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Lynn
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b799da20e3
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Added map extra info for each scenario
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2018-10-07 17:05:59 +02:00 |
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Lynn
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8dbf4e0920
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grilledham+valansch changes without initialize
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2018-10-07 13:50:25 +02:00 |
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Lynn
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08a23749ab
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Integration with RedMew
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2018-10-02 10:09:03 +02:00 |
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