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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

44 Commits

Author SHA1 Message Date
Lynn
2a9d89accd Using Template for is_diggy_rock 2018-12-01 17:58:22 +01:00
Lynn
84ab83644f Added big rocks to the table 2018-11-30 20:30:50 +01:00
Lynn
67616ad330 Improved scanner performance 2018-11-27 20:32:23 +01:00
Lynn
fa4560fdcb Fixed a bunch of performance issues and bugs 2018-11-27 20:32:23 +01:00
Lynn
4d15ac038c Some small performance fixes and cleanup 2018-11-24 17:31:34 +01:00
Lynn
1d876ed1ff Fixed merge and cleanups 2018-11-24 13:53:06 +01:00
Lynn
83eee2b48a Added bot mining and particles 2018-11-24 13:17:48 +01:00
Simon
22c21011ab Diggy - New leveling system (#402)
* Basic setup for Force Control

* Buffs transitioned to new level system

Implemented level up buffs (Also made a double value avaliable at certain levels)

Added experience for research, rocket launched, mined rocks

Removing experience on player death. 0.5% of total experience

Added total_experience to ForceControl.lua

Refactored util/game.lua

* Transfered market item unlocks

Made Market Items unlock through the force control system.

Removed stone from mined stone

* Initial conversion of market items to coins

* Started biter killing giving XP

* XP for killing enemies. GUI update

* Made ForceControl.remove_experience return the actual removed experience

* Got my head and mind back, also fixed progress bar saying long numbers

* Changed get_market()

* Brand new formula, CI review changes

* Update CHANGELOG.md
2018-11-24 10:45:43 +01:00
Lynn
b3a19a2a7b Added bot mining 2018-11-22 20:43:23 +01:00
Lynn
a52e9f710c Improved biter spawning algorithm (#408)
* Improved biter spawning algorithm

* HAIL HYDRA, biter hell
2018-11-21 15:26:04 +01:00
Matthew Heguy
e6dda20e41 All tabs to spaces 2018-11-21 08:42:39 -05:00
Lynn
bb05785c79 added cause and force to the entity died 2018-11-18 19:21:39 +01:00
Lynn
7b51db1ac0 Prevent rocks from dying and spilling on dmg taken 2018-11-18 19:15:45 +01:00
Valansch
7fa48bc583
Changed all windows style line endings to unix style line endings (#393) 2018-11-18 17:12:00 +01:00
Simon
bdfd122f3c Changed first popup from full inventory to ping (#392) 2018-11-18 17:06:23 +01:00
Lynn
74fa8009fa Mining related improvements (#391)
* Fixed manual mining overflow hints

* Smaller memory footprint for collapse message
2018-11-18 16:48:28 +01:00
Lynn
988713d258 Fixed room loot spill (close to permanently) (#388) 2018-11-18 16:23:25 +01:00
Rdjrjqouqcu
19e278bba0 Fixes how generating big rocks causes multiple ores to be spawned on the same tile 2018-11-17 22:58:18 -05:00
Lynn
f249cab9df Updated readme and minor perf fix 2018-11-17 14:52:56 +01:00
Rdjrjqouqcu
a2ab7d06fd resolved indentation issues 2018-11-17 07:24:26 -05:00
Rdjrjqouqcu
0e6e879347 changes, courtesy of BlueTemplar 2018-11-17 07:17:49 -05:00
Lynn
b33e75570d Fixed unused requires 2018-11-17 12:35:05 +01:00
Lynn
52c818f9dd Some small artefact fixes 2018-11-16 22:32:16 +01:00
der-dave
57955cdd86 fixes 2018-11-16 19:36:29 +01:00
Lynn
4e9fb07cbc Added coin loot from biters and mining 2018-11-10 19:35:19 +01:00
Lynn
44423f529b Added a noise based chest spawning system for artefacts 2018-11-10 19:33:35 +01:00
Lynn
8671258aa0 Reduce cave opening frame drops 2018-11-06 19:12:58 +01:00
Lynn
4eb81a23f0 Balance changes and fixes based on the second play 2018-10-21 20:20:43 +02:00
~iltar
49c22dc765 Disable Landfill to avoid griefing (#237) 2018-10-16 10:00:28 +02:00
~iltar
45a9562092 Fixed spilled loot performance when rocks die (#236) 2018-10-16 09:59:58 +02:00
Lynn
440327b882 Minor perf update 2018-10-11 20:13:42 +02:00
Lynn
b165acdfcc Fixed some more desyncs and math/table references 2018-10-11 19:43:04 +02:00
Lynn
93794d1591 Disallow deconstruction requests for support beams 2018-10-08 22:13:45 +02:00
Lynn
82d4025079 Don't automatically open a room twice after collapse 2018-10-08 20:40:32 +02:00
Lynn
4d0a3b9e7f Tweaked stress values and fixed a bug regarding tile placement 2018-10-07 19:40:30 +02:00
Lynn
b799da20e3 Added map extra info for each scenario 2018-10-07 17:05:59 +02:00
Lynn
8dbf4e0920 grilledham+valansch changes without initialize 2018-10-07 13:50:25 +02:00
Lynn
f17b1362e7 Removed hacks to prevent stone from dropping 2018-10-06 12:40:03 +02:00
Lynn
b1d4802c82 Tweaked spawning of rooms + resources + mining efficiency 2018-10-06 00:00:00 +02:00
Lynn
61e31e605c Starting point fixes and performance increase + renaming 2018-10-02 10:09:03 +02:00
Lynn
ddfe58ba1f Added mining speed bonus on mining productivity research 2018-10-02 10:09:03 +02:00
Lynn
0a9235ad4d Tweaked collapse values for stone/concrete and start area 2018-10-02 10:09:03 +02:00
Lynn
6712e51784 Added bot events and prevent deconstruction 2018-10-02 10:09:03 +02:00
Lynn
08a23749ab Integration with RedMew 2018-10-02 10:09:03 +02:00