James Gillham
281500aeb6
Don't draw loader frame when no loader recipe is unlocked.
2020-12-23 21:58:18 +00:00
James Gillham
0281a88350
Add named discord channels.
2020-12-23 13:08:20 +00:00
grilledham
42f82de031
Merge pull request #1119 from Refactorio/craft-loaders
...
Loader GUI buttons
2020-12-22 11:16:22 +00:00
James Gillham
4507ffbcdc
redmew_qol laoder updates
...
- Use the player's force rather than the player force for determining whether the recipes are enabled.
- Call draw_loader_frame_for_player when player opens crafting gui instead of on_player_created.
- Check in the button events if the recipe is enabled.
- Draw the frames even if 'loader' recipe is not enabled to allow for the case that only 'fast-loader' or 'express-laoder' is enabled.
2020-12-21 11:29:54 +00:00
Jayefuu
a5bc9ac584
Update redmew_qol.lua
2020-12-21 09:06:58 +00:00
Jayefuu
73eb4f5ad1
Updated as per suggestions
2020-12-20 17:25:33 +00:00
Jayefuu
534fa6a790
Update landfill_remover.lua
2020-12-16 13:02:41 +00:00
Jayefuu
8e365dc89f
Update landfill_remover.lua
...
Just added a top comment to describe the feature so that players that find it don't need to work through the code to understand.
2020-12-16 12:51:26 +00:00
James Gillham
abddfe85b9
fix luacheck value assigned unused.
2020-12-14 20:26:14 +00:00
James Gillham
83befd776e
Gui.destory when loader_crafter closes + update .luacheckrc
2020-12-14 20:25:22 +00:00
Jayefuu
ee2e77fbba
Update redmew_qol.lua
2020-12-14 18:30:25 +00:00
Jayefuu
7b78dc036b
Fixed failed lua checks
2020-12-14 18:28:03 +00:00
Jayefuu
be63ca9668
Features complete and tested. Needs review.
2020-12-14 18:22:17 +00:00
Jayefuu
c210c8a17e
Update redmew_qol.lua
2020-12-14 10:06:33 +00:00
Jayefuu
e5e131ed07
Update redmew_qol.lua
2020-12-14 09:01:42 +00:00
James Gillham
ffa431f921
fix not converting number to string
2020-11-29 19:44:13 +00:00
James Gillham
47b2c9b4ee
more clean_cursor -> clear_cursor
2020-11-25 17:37:54 +00:00
James Gillham
c72bba28e5
Remove blueprint helper
2020-11-24 17:47:02 +00:00
James Gillham
762d31d465
Gui fixes
2020-11-24 17:44:31 +00:00
James Gillham
171737e587
Remove removed items/entities.
2020-11-24 16:39:22 +00:00
James Gillham
0b95a25f1d
Change train_saviour to use 'player-port' instead of 'small-plane'.
2020-11-24 16:39:22 +00:00
James Gillham
6155a7d2f3
Fix report showing outdated time.
...
When an admin rejoins, if they have the reports open, reopen it again to update the time on the reports.
2020-11-15 20:10:20 +00:00
James Gillham
ecb0ee7867
Fix unjail invulnerable characters
...
- If a player didn't have a character when they were jailed we would record their previous destructible state as `nil` which was treated as `false`. Now we treat `nil` as no previous character info and set the previous destructible state on repsawn/join.
- If a player was unjailed when offline or dead, we wouldn't restore the player character's destructible state, now we wait for them to rejoin/respawn to do that.
2020-11-15 16:38:57 +00:00
grilledham
7350e8721d
Merge pull request #1105 from grilledham/feature/corpse_location
...
Ping corpse location on player death
2020-11-15 11:24:48 +00:00
James Gillham
9698d2b109
When not killed by player add 'a' in death message.
2020-11-14 21:44:07 +00:00
James Gillham
671667adaf
fix luacheck issues
2020-11-13 21:05:25 +00:00
James Gillham
eb7b43cf1c
Add player settings for corpse pings + tests.
2020-11-13 20:06:43 +00:00
Jayefuu
5098ab875a
Whitespace (╯°□°)╯︵ ┻━┻
2020-11-13 19:59:46 +00:00
Jayefuu
10bff3c5bc
Linebreaks mkay!
2020-11-13 19:56:22 +00:00
Jayefuu
465f9441ec
fixed whitespace
2020-11-13 19:36:46 +00:00
Jayefuu
9a2fcd03d5
Fixed jail bug when player in spidertron
...
As per issue #1102 .
- Checks if player is in spidertron
- Sets autopilot destination to position when jail used.
- Tried using similar to the train check but it didn't work for spidertron.
2020-11-13 19:36:20 +00:00
James Gillham
86cbfac9a7
Ping corpse location on player death
2020-11-10 21:11:24 +00:00
James Gillham
4a0b003567
formatting
2020-11-10 21:11:24 +00:00
James Gillham
50db0ba5c3
Fix luacheck errors
2020-10-04 21:23:14 +01:00
James Gillham
2d238750d3
Ensure Poll is never nil.
2020-10-04 21:19:05 +01:00
James Gillham
0293d92791
Consistent style for close buttons
2020-10-04 21:13:09 +01:00
James Gillham
aaa87601f9
change close buttons
2020-10-04 21:12:32 +01:00
James Gillham
980ca7672b
More Landfill tests plus fix entity filter blacklist
2020-10-03 21:10:25 +01:00
James Gillham
031517fb85
More landfill remover tests
2020-10-03 14:37:56 +01:00
James Gillham
475b7dc8c6
More landfill_remover tests
2020-09-30 19:47:03 +01:00
James Gillham
00fbe5853e
landfill_remover_tests refactor
2020-09-29 20:50:07 +01:00
James Gillham
7f659cbe58
test discovery
2020-09-28 21:03:31 +01:00
James Gillham
b4fa00ccdf
context improvements
2020-09-28 20:40:47 +01:00
James Gillham
0aff9aabdd
helper
2020-09-26 20:02:53 +01:00
James Gillham
df47b5aa02
module startup/teardown hooks
2020-09-25 20:33:46 +01:00
James Gillham
a1908b93d5
landfill_remover_tests
2020-09-21 19:29:02 +01:00
James Gillham
5cc6ab82b6
Change paint tool to use coloured concrete.
2020-09-13 12:40:09 +01:00
James Gillham
cb43dcc893
Add landfill remove feature.
...
Allows removing landfill using the deconstruction planner, must have landfill tile filter to work.
2020-09-09 20:24:49 +01:00
James Gillham
a2d6b35478
check valid_for_read
2020-09-02 15:04:03 +01:00
James Gillham
fb7a2f4136
Default market neutral force
2020-09-02 12:25:53 +01:00