Lynn
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e132765537
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Small optimizations
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2018-11-06 18:53:29 +01:00 |
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Lynn
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4eb81a23f0
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Balance changes and fixes based on the second play
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2018-10-21 20:20:43 +02:00 |
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Lynn
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88b759466c
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Added stone void chest that sends stone to surface
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2018-10-17 21:01:24 +02:00 |
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Maik Wild
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178920f394
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made tiles not support neighbors (except void) #229
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2018-10-15 14:48:48 +02:00 |
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Lynn
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4148e4c950
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Some minor fixes and tweaks to go live
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2018-10-13 00:21:20 +02:00 |
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Lynn
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029a2b38fd
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Added functional GUI for stone sent
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2018-10-11 22:17:25 +02:00 |
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Lynn
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b165acdfcc
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Fixed some more desyncs and math/table references
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2018-10-11 19:43:04 +02:00 |
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Lynn
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4311a35c10
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Fixed desync issues due to global state
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2018-10-10 23:05:48 +02:00 |
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Lynn
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36168771dd
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Added easy on_init feature hook
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2018-10-07 17:37:29 +02:00 |
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Lynn
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b799da20e3
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Added map extra info for each scenario
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2018-10-07 17:05:59 +02:00 |
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Lynn
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8dbf4e0920
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grilledham+valansch changes without initialize
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2018-10-07 13:50:25 +02:00 |
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Lynn
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61e31e605c
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Starting point fixes and performance increase + renaming
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2018-10-02 10:09:03 +02:00 |
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Lynn
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ddfe58ba1f
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Added mining speed bonus on mining productivity research
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2018-10-02 10:09:03 +02:00 |
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Lynn
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0a9235ad4d
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Tweaked collapse values for stone/concrete and start area
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2018-10-02 10:09:03 +02:00 |
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Lynn
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08a23749ab
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Integration with RedMew
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2018-10-02 10:09:03 +02:00 |
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