Maik Wild
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ac8bac3ef1
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
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2017-11-16 04:22:17 -05:00 |
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TWLTriston
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11c7382607
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
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2017-11-16 04:22:17 -05:00 |
|
TWLTriston
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e998051e7b
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Staging for play test
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2017-11-16 04:22:16 -05:00 |
|
TWLTriston
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469976af33
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Additional tweaks and reordered the biomes to be next to each other
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2017-11-16 04:22:05 -05:00 |
|
TWLTriston
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5ecca117c2
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Current status, messing with decoratives
|
2017-11-16 04:22:05 -05:00 |
|
TWLTriston
|
8c024f3ed9
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Grass tiles now get dagobah swamp based values
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2017-11-16 04:21:29 -05:00 |
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TWLTriston
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2d16463cb0
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Multi row and column representation for all tile types.
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2017-11-16 04:21:29 -05:00 |
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TWLTriston
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c88f119a2e
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Start of the deco overlay on picture maps -- working on a biome test area
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2017-11-16 04:21:29 -05:00 |
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TWLTriston
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a85a3975bb
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Merge branch 'develop_decos' of https://github.com/Valansch/RedMew into develop_decos
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2017-11-16 04:18:58 -05:00 |
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TWLTriston
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bdf1bfdc6e
|
As deployed / playtested with changes.
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2017-11-16 04:16:01 -05:00 |
|
Maik Wild
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6d65656cf0
|
Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-16 04:15:47 -05:00 |
|
TWLTriston
|
f1b3e0ffb8
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
|
2017-11-16 04:15:47 -05:00 |
|
TWLTriston
|
9b23a72289
|
Staging for play test
|
2017-11-16 04:15:47 -05:00 |
|
TWLTriston
|
51d646f026
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-16 04:15:32 -05:00 |
|
TWLTriston
|
73878a00c9
|
Current status, messing with decoratives
|
2017-11-16 04:15:31 -05:00 |
|
TWLTriston
|
1a770ecca2
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Grass tiles now get dagobah swamp based values
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2017-11-16 04:14:54 -05:00 |
|
TWLTriston
|
910b55f650
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Multi row and column representation for all tile types.
|
2017-11-16 04:14:54 -05:00 |
|
TWLTriston
|
5a5d77f7ca
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Start of the deco overlay on picture maps -- working on a biome test area
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2017-11-16 04:14:54 -05:00 |
|
TWLTriston
|
1d82203c4f
|
As deployed / playtested with changes.
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2017-11-15 19:24:20 -05:00 |
|
Valansch
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9abbc14e8e
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Merge pull request #119 from Valansch/dev_spy
Developed spy command
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2017-11-15 13:42:08 +01:00 |
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Maik Wild
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10d1b0ebe3
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Moved poisson rng to utils, fixed a potential nil reference and fixed poison typo
|
2017-11-15 13:41:34 +01:00 |
|
TWLTriston
|
23a78b468e
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Order of operations on Misc vs ores in map layout to allow glitter to take effect. Also implemented the poisson RNG
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2017-11-15 05:53:49 -05:00 |
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Triston
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6e98aac3fb
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Merge branch 'develop' into develop_decos
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2017-11-13 15:52:11 -05:00 |
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TWLTriston
|
13d0b77b4d
|
Staging for play test
|
2017-11-13 15:50:14 -05:00 |
|
TWLTriston
|
07c386ac32
|
Additional tweaks and reordered the biomes to be next to each other
|
2017-11-13 07:05:18 -05:00 |
|
TWLTriston
|
707f90255d
|
Current status, messing with decoratives
|
2017-11-12 18:56:26 -05:00 |
|
TWLTriston
|
53f55aba22
|
Grass tiles now get dagobah swamp based values
|
2017-11-12 16:30:17 -05:00 |
|
Valansch
|
85cb09b2ec
|
snuck in zoom
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2017-11-12 19:43:51 +01:00 |
|
Valansch
|
da47d3daab
|
Added name to spyshot screenshot and changed zoom to 0.5
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2017-11-12 19:37:02 +01:00 |
|
Valansch
|
02bdf6830d
|
Developed spy command
|
2017-11-12 19:28:33 +01:00 |
|
TWLTriston
|
ddc4748e74
|
Multi row and column representation for all tile types.
|
2017-11-12 11:41:30 -05:00 |
|
Valansch
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dae8b0bdb1
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moved UK map to grilledham_map_gen
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2017-11-12 15:55:55 +01:00 |
|
Valansch
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acdddf40a0
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Merge pull request #118 from Valansch/dev_uk_map
Imported Airs uk map rev 2
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2017-11-12 15:51:16 +01:00 |
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TWLTriston
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f66d5e0156
|
Start of the deco overlay on picture maps -- working on a biome test area
|
2017-11-12 08:11:06 -05:00 |
|
Valansch
|
ee34a08ae5
|
Imported Airs uk map
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2017-11-10 13:04:47 +01:00 |
|
Triston
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41f27fe5a5
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Merge pull request #114 from Valansch/dev_custom_prints
Dev custom prints
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2017-11-10 06:14:15 -05:00 |
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Triston
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ce47d8cb32
|
Merge pull request #113 from Valansch/fix_decon_nonregular_exploit
Fix decon nonregular exploit
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2017-11-10 06:13:22 -05:00 |
|
Valansch
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fa43564803
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Merge pull request #107 from Valansch/develop_left
Added left, converted Glitter to misc to allow RSO + Glitter. Tweak t…
|
2017-11-09 20:31:22 +01:00 |
|
Valansch
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d143880f1d
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implemented print_admins and print_except
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2017-11-09 20:28:56 +01:00 |
|
Valansch
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7bcbe9c988
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implemented warning, when a non regular tried to deconstruct more than 1000 entities
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2017-11-09 20:05:37 +01:00 |
|
Valansch
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16a8912e69
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made decons a tiny bit faster
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2017-11-09 19:56:53 +01:00 |
|
Valansch
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822e1967c5
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added entity valid check and fixed bug where an entity was removed right when deconstructed, causing a non regular to be able to decon
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2017-11-09 19:54:16 +01:00 |
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Triston
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a8d032dd58
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Merge pull request #111 from Valansch/fix_pet_bug
Fixed pet spawn player nil reference #110
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2017-11-08 08:01:43 -05:00 |
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Maik Wild
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2059b39808
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Fixed pet spawn player nil reference #110
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2017-11-08 13:15:37 +01:00 |
|
TWLTriston
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3daf67a591
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Added left, converted Glitter to misc to allow RSO + Glitter. Tweak to the RSO base to balance ores better, may need a rebalance
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2017-11-08 06:25:28 -05:00 |
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Triston
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cdeaa3c945
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Merge pull request #106 from Valansch/remove_clock
removed clock
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2017-11-08 06:24:08 -05:00 |
|
Valansch
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66aa7bf97c
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removed clock
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2017-11-08 10:50:14 +01:00 |
|
Valansch
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d0f97db34f
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Merge pull request #105 from Valansch/valansch_todos
Reduce fish frequency message
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2017-11-04 13:32:39 +01:00 |
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TWLTriston
|
f5604f999b
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Reduce fish frequency message
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2017-11-04 08:13:20 -04:00 |
|
TWLTriston
|
a4f31cb65f
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Merge branch 'develop' of https://github.com/Valansch/RedMew into develop
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2017-11-03 06:49:01 -04:00 |
|