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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/crash_site
Jayefuu 025f35e3ce Fixed callback crash when no position for worm found
- If it couldn't find a non-colliding position it errored when trying to use the worm position to spawn biters
- This would cause the callback to stop working and the roboport wouldn't spawn worms.
-  Fixed by adding check for nil worm position
2021-01-26 16:29:17 +00:00
..
features Fixed callback crash when no position for worm found 2021-01-26 16:29:17 +00:00
outpost_data Add combat robots explode on artillery wagons. 2020-11-10 20:45:37 +00:00
presets Added entity validity checks 2021-01-06 09:03:03 +00:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua Merge pull request #1159 from Refactorio/airstrike_improvements 2021-01-26 07:52:17 +00:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene_surface_settings.lua Change crashsite cutscene surface to not spawn enemies. 2020-10-05 20:10:49 +01:00
cutscene.lua update link 2020-07-18 12:57:57 +03:00
events.lua Update events.lua 2020-12-14 19:27:08 +00:00
outpost_builder.lua Updated crash site upgrade toasts to include player name 2021-01-08 14:46:57 +00:00
scenario.lua Update scenario.lua 2021-01-11 20:31:42 +00:00
weapon_balance.lua luacheck - remove trailing whitespace 2020-11-24 20:20:26 +00:00