mirror of
https://github.com/Refactorio/RedMew.git
synced 2024-12-12 10:04:40 +02:00
999d7c141f
# Conflicts: # fish_market.lua # on_tick.lua # player_list.lua # poll.lua # walk_distance.lua
327 lines
10 KiB
Lua
327 lines
10 KiB
Lua
----------------------------------------------------------------------------------------------------------------------------------------
|
|
-- Create Polls for your Factory Workers
|
|
-- by MewMew -- with some help from RedLabel, Klonan, Morcup, BrainClot
|
|
----------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
local Event = require "utils.event"
|
|
|
|
local function create_poll_gui(event)
|
|
local player = game.players[event.player_index]
|
|
|
|
if player.gui.top.poll == nil then
|
|
local button = player.gui.top.add { name = "poll", type = "sprite-button", sprite = "item/programmable-speaker" }
|
|
button.style.font = "default-bold"
|
|
button.style.minimal_height = 38
|
|
button.style.minimal_width = 38
|
|
button.style.top_padding = 2
|
|
button.style.left_padding = 4
|
|
button.style.right_padding = 4
|
|
button.style.bottom_padding = 2
|
|
end
|
|
end
|
|
|
|
local function poll_show(player)
|
|
|
|
local frame = player.gui.left.add { type = "frame", name = "poll-panel", direction = "vertical" }
|
|
|
|
frame.add { type = "table", name = "poll_panel_table", column_count = 2 }
|
|
|
|
local poll_panel_table = frame.poll_panel_table
|
|
|
|
if not (global.poll_question == "") then
|
|
|
|
local str = "Poll #" .. global.score_total_polls_created .. ":"
|
|
if global.score_total_polls_created > 1 then
|
|
local x = game.tick
|
|
x = ((x / 60) / 60) / 60
|
|
x = global.score_total_polls_created / x
|
|
x = round(x, 0)
|
|
str = str .. " (Polls/hour: "
|
|
str = str .. x
|
|
str = str .. ")"
|
|
end
|
|
|
|
poll_panel_table.add { type = "label", caption = str, single_line = false, name = "poll_number_label" }
|
|
poll_panel_table.poll_number_label.style.font_color = { r=0.75, g=0.75, b=0.75}
|
|
poll_panel_table.add { type = "label"}
|
|
--poll_panel_table.add { caption = "----------------------------", type = "label" }
|
|
--poll_panel_table.add { type = "label" }
|
|
poll_panel_table.add { type = "label", caption = global.poll_question, single_line = false, name = "question_label" }
|
|
poll_panel_table.question_label.style.maximal_width = 208
|
|
poll_panel_table.question_label.style.maximal_height = 170
|
|
poll_panel_table.question_label.style.font = "default-bold"
|
|
poll_panel_table.question_label.style.font_color = { r=0.98, g=0.66, b=0.22}
|
|
poll_panel_table.add { type = "label" }
|
|
end
|
|
|
|
local y = 1
|
|
while (y < 4) do
|
|
|
|
if not (global.poll_answers[y] == "") then
|
|
|
|
local z = tostring(y)
|
|
|
|
poll_panel_table.add { type = "label", caption = global.poll_answers[y], single_line = false, name = "answer_label_" .. z }
|
|
local answer_label = poll_panel_table["answer_label_" .. z]
|
|
answer_label.style.maximal_width = 208
|
|
answer_label.style.minimal_width = 208
|
|
answer_label.style.maximal_height = 165
|
|
answer_label.style.font = "default"
|
|
|
|
local answerbutton = poll_panel_table.add { type = "button", caption = global.poll_button_votes[y], name = "answer_button_" .. z }
|
|
end
|
|
y = y + 1
|
|
end
|
|
|
|
frame.add { type = "table", name = "poll_panel_button_table", column_count = 3 }
|
|
local poll_panel_button_table = frame.poll_panel_button_table
|
|
poll_panel_button_table.add { type = "button", caption = "New Poll", name = "new_poll_assembler_button" }
|
|
|
|
|
|
|
|
global.poll_panel_creation_time[player.index] = game.tick
|
|
|
|
local str = "Hide (" .. global.poll_duration_in_seconds
|
|
str = str .. ")"
|
|
|
|
|
|
poll_panel_button_table.add { type = "button", caption = str, name = "poll_hide_button" }
|
|
|
|
poll_panel_button_table.poll_hide_button.style.minimal_width = 70
|
|
poll_panel_button_table.new_poll_assembler_button.style.font = "default-bold"
|
|
poll_panel_button_table.new_poll_assembler_button.style.minimal_height = 38
|
|
poll_panel_button_table.poll_hide_button.style.font = "default-bold"
|
|
poll_panel_button_table.poll_hide_button.style.minimal_height = 38
|
|
poll_panel_button_table.add { type = "checkbox", caption = "Show Polls", state = global.autoshow_polls_for_player[player.name], name = "auto_show_polls_checkbox" }
|
|
end
|
|
|
|
local function poll(player)
|
|
|
|
local frame = player.gui.left["poll-assembler"]
|
|
frame = frame.table_poll_assembler
|
|
|
|
global.poll_question = ""
|
|
global.poll_question = frame.textfield_question.text
|
|
if (global.poll_question == "") then
|
|
return
|
|
end
|
|
|
|
|
|
global.poll_answers = {"","",""}
|
|
global.poll_answers[1] = frame.textfield_answer_1.text
|
|
global.poll_answers[2] = frame.textfield_answer_2.text
|
|
global.poll_answers[3] = frame.textfield_answer_3.text
|
|
if (global.poll_answers[3] .. global.poll_answers[2] .. global.poll_answers[1] == "") then
|
|
return
|
|
end
|
|
|
|
local msg = player.name
|
|
msg = msg .. " has created a new Poll!"
|
|
|
|
global.score_total_polls_created = global.score_total_polls_created + 1
|
|
|
|
local frame = player.gui.left["poll-assembler"]
|
|
frame.destroy()
|
|
|
|
global.poll_voted = nil
|
|
global.poll_voted = {}
|
|
global.poll_button_votes = {0,0,0}
|
|
|
|
local x = 1
|
|
|
|
while game.players[x] do
|
|
|
|
local player = game.players[x]
|
|
|
|
local frame = player.gui.left["poll-panel"]
|
|
|
|
if (frame) then
|
|
frame.destroy()
|
|
end
|
|
|
|
if global.autoshow_polls_for_player[player.name] then
|
|
poll_show(player)
|
|
end
|
|
|
|
player.print(msg)
|
|
|
|
x = x + 1
|
|
end
|
|
|
|
|
|
---------------------
|
|
-- data for score.lua
|
|
---------------------
|
|
--global.score_total_polls_created = global.score_total_polls_created + 1
|
|
--refresh_score()
|
|
|
|
end
|
|
|
|
|
|
local function poll_refresh()
|
|
|
|
local x = 1
|
|
|
|
while (game.players[x] ~= nil) do
|
|
|
|
local player = game.players[x]
|
|
|
|
if (player.gui.left["poll-panel"]) then
|
|
local frame = player.gui.left["poll-panel"]
|
|
frame = frame.poll_panel_table
|
|
|
|
if not (frame.answer_button_1 == nil) then
|
|
frame.answer_button_1.caption = global.poll_button_votes[1]
|
|
end
|
|
if not (frame.answer_button_2 == nil) then
|
|
frame.answer_button_2.caption = global.poll_button_votes[2]
|
|
end
|
|
if not (frame.answer_button_3 == nil) then
|
|
frame.answer_button_3.caption = global.poll_button_votes[3]
|
|
end
|
|
end
|
|
x = x + 1
|
|
end
|
|
|
|
end
|
|
|
|
local function poll_assembler(player)
|
|
local frame = player.gui.left.add { type = "frame", name = "poll-assembler", caption = "" }
|
|
local frame_table = frame.add { type = "table", name = "table_poll_assembler", column_count = 2 }
|
|
frame_table.add { type = "label", caption = "Question:" }
|
|
frame_table.add { type = "textfield", name = "textfield_question", text = "" }
|
|
frame_table.add { type = "label", caption = "Answer #1:" }
|
|
frame_table.add { type = "textfield", name = "textfield_answer_1", text = "" }
|
|
frame_table.add { type = "label", caption = "Answer #2:" }
|
|
frame_table.add { type = "textfield", name = "textfield_answer_2", text = "" }
|
|
frame_table.add { type = "label", caption = "Answer #3:" }
|
|
frame_table.add { type = "textfield", name = "textfield_answer_3", text = "" }
|
|
frame_table.add { type = "label", caption = "" }
|
|
frame_table.add { type = "button", name = "create_new_poll_button", caption = "Create" }
|
|
|
|
end
|
|
|
|
function poll_sync_for_new_joining_player(event)
|
|
|
|
if not global.poll_voted then global.poll_voted = {} end
|
|
if not global.poll_question then global.poll_question = "" end
|
|
if not global.poll_answers then global.poll_answers = {"","",""} end
|
|
if not global.poll_button_votes then global.poll_button_votes = {0,0,0} end
|
|
if not global.poll_voted then global.poll_voted = {} end
|
|
if not global.autoshow_polls_for_player then global.autoshow_polls_for_player = {} end
|
|
if not global.poll_duration_in_seconds then global.poll_duration_in_seconds = 99 end
|
|
if not global.poll_panel_creation_time then global.poll_panel_creation_time = {} end
|
|
if not global.score_total_polls_created then global.score_total_polls_created = 0 end
|
|
|
|
local player = game.players[event.player_index]
|
|
|
|
global.autoshow_polls_for_player[player.name] = true
|
|
|
|
local frame = player.gui.left["poll-panel"]
|
|
if (frame == nil) then
|
|
if not (global.poll_question == "") then
|
|
poll_show(player)
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
local function on_gui_click(event)
|
|
if not (event and event.element and event.element.valid) then return end
|
|
local player = game.players[event.element.player_index]
|
|
local name = event.element.name
|
|
|
|
if (name == "poll") then
|
|
local frame = player.gui.left["poll-panel"]
|
|
if (frame) then
|
|
frame.destroy()
|
|
else
|
|
poll_show(player)
|
|
end
|
|
|
|
local frame = player.gui.left["poll-assembler"]
|
|
if (frame) then
|
|
frame.destroy()
|
|
end
|
|
end
|
|
|
|
if (name == "new_poll_assembler_button") then
|
|
local frame = player.gui.left["poll-assembler"]
|
|
if (frame) then
|
|
frame.destroy()
|
|
else
|
|
poll_assembler(player)
|
|
end
|
|
end
|
|
|
|
if (name == "create_new_poll_button") then
|
|
poll(player)
|
|
end
|
|
|
|
if (name == "poll_hide_button") then
|
|
local frame = player.gui.left["poll-panel"]
|
|
if (frame) then
|
|
frame.destroy()
|
|
end
|
|
local frame = player.gui.left["poll-assembler"]
|
|
if (frame) then
|
|
frame.destroy()
|
|
end
|
|
end
|
|
|
|
if (name == "auto_show_polls_checkbox") then
|
|
global.autoshow_polls_for_player[player.name] = not global.autoshow_polls_for_player[player.name]
|
|
game.print(global.autoshow_polls_for_player[player.name])
|
|
end
|
|
|
|
if global.poll_voted[event.player_index] == nil then
|
|
|
|
if(name == "answer_button_1") then
|
|
global.poll_button_votes[1] = global.poll_button_votes[1] + 1
|
|
global.poll_voted[event.player_index] = player.name
|
|
poll_refresh()
|
|
end
|
|
|
|
if(name == "answer_button_2") then
|
|
global.poll_button_votes[2] = global.poll_button_votes[2] + 1
|
|
global.poll_voted[event.player_index] = player.name
|
|
poll_refresh()
|
|
end
|
|
|
|
if(name == "answer_button_3") then
|
|
global.poll_button_votes[3] = global.poll_button_votes[3] + 1
|
|
global.poll_voted[event.player_index] = player.name
|
|
poll_refresh()
|
|
end
|
|
|
|
end
|
|
end
|
|
|
|
function on_second()
|
|
for _, player in pairs(game.connected_players) do
|
|
if global.poll_panel_creation_time then
|
|
if global.poll_panel_creation_time[player.index] then
|
|
local frame = player.gui.left["poll-panel"]
|
|
if frame then
|
|
local y = (game.tick - global.poll_panel_creation_time[player.index]) / 60
|
|
local y = global.poll_duration_in_seconds - y
|
|
y = round(y, 0)
|
|
if y <= 0 then
|
|
frame.destroy()
|
|
global.poll_panel_creation_time[player.index] = nil
|
|
else
|
|
y = "Hide (" .. y
|
|
y = y .. ")"
|
|
frame.poll_panel_button_table.poll_hide_button.caption = y
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
Event.on_nth_tick(61, on_second)
|
|
Event.add(defines.events.on_gui_click, on_gui_click)
|
|
Event.add(defines.events.on_player_joined_game, create_poll_gui)
|
|
Event.add(defines.events.on_player_joined_game, poll_sync_for_new_joining_player)
|